National Dex / Iron Moth

Iron Moth

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Iron Moth

#0994 in the National Pokédex • Paradox Pokémon

Iron Moth sprite

Normal

Shiny Iron Moth sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Paradox Pokémon

Height

1.2 m (3'11")

Weight

36 kg (79.4 lbs)

National Pokédex

#0994

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

70

130

262

Defense

60

112

240

Sp. Atk

140

256

416

Sp. Def

110

202

350

Speed

110

202

350

Total

570

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Iron Moth, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
Iron Moth

Iron Moth

#0994

No evolutions

Iron Moth sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Iron Moth in Pokémon GO
Shiny Iron Moth in Pokémon GO

Main Series

Scarlet & Violet

2022

Iron Moth in Pokémon Scarlet & Violet
Shiny Iron Moth in Pokémon Scarlet & Violet

Moves Iron Moth learns in Scarlet and Violet.
Iron Moth in Scarlet and Violet

Moves Iron Moth learns by leveling up in Scarlet and Violet.
Class
StartGust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
StartWhirlwind

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
StartEmber

The target is attacked with small flames. This may also leave the target with a burn.

Fire4010025
StartAcid Spray

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

Poison4010020
7Struggle Bug

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

Bug5010020
14Fire Spin

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Fire358515
21Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
28Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

Bug8010015
35Screech

An earsplitting screech harshly lowers the target's Defense stat.

Normal-8540
42Discharge

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Electric8010015
49Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

Poison9510010
56Fiery Dance

Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat.

Fire8010010
63Metal Sound

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Steel-8540
70Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal--5
77Hurricane

The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

Flying1107010
84Bug Buzz

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

Bug9010010
91Overheat

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Fire130905

Moves Iron Moth can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM004Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM013Acid Spray

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

Poison4010020
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM015Struggle Bug

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

Bug5010020
TM017Confuse Ray

The target is exposed to a sinister ray that causes confusion.

Ghost-10010
TM021Pounce

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

Bug5010020
TM023Charge Beam

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric509010
TM024Fire Spin

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Fire358515
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM038Flame Charge

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

Fire5010020
TM045Venoshock

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

Poison6510010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM060U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM065Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM075Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Psychic--30
TM079Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM091Toxic Spikes

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Poison--20
TM093Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Steel8010010
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM118Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

Fire959010
TM119Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM120Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM125Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM136Electric Terrain

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Electric--10
TM141Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM157Overheat

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Fire130905
TM160Hurricane

The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

Flying1107010
TM162Bug Buzz

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

Bug9010010
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM165Flare Blitz

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

Fire12010015
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM175Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM185Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

Bug8010015
TM214Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

Poison9510010
TM220Meteor Beam

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

Rock1209010
TM223Metal Sound

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Steel-8540

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