Goldeen
#118 in the Scarlet and Violet Pokédex • Goldfish Pokémon
Goldeen
#118 in the Scarlet and Violet Pokédex • Goldfish Pokémon
Stats
HP
45
Attack
67
Defense
60
Sp. Atk
35
Sp. Def
50
Speed
63
Total
320

Normal

Shiny
Goldeen
Goldfish Pokémon
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Goldeen #118 | Level 33 | ![]() Seaking #119 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| Start | Peck | Flying | Physical | 35 | 100 | 35 | Jabs the foe with a beak, etc. |
| Start | Water Sport | Water | Status | - | - | 15 | The user becomes soaked to raise resistance to fire. |
| 10 | Quick Attack | Normal | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| 19 | Supersonic | Normal | Status | - | 55 | 20 | Sound waves that cause confusion. |
| 24 | Horn Attack | Normal | Physical | 65 | 100 | 25 | An attack using a horn to jab. |
| 24 | Flail | Normal | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 27 | Aqua Ring | Water | Status | - | - | 20 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 30 | Fury Attack | Normal | Physical | 15 | 85 | 20 | Jabs the target 2-5 times. |
| 37 | Waterfall | Water | Physical | 80 | 100 | 15 | An aquatic charge attack. |
| 45 | Horn Drill | Normal | Physical | - | 30 | 5 | A one-hit KO, drill attack. |
| 51 | Soak | Water | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| 54 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 57 | Megahorn | Bug | Physical | 120 | 85 | 10 | A powerful charge attack. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| 0 | Water Gun | Water | Special | 40 | 100 | 25 | Squirts water to attack. |
| 0 | Surf | Water | Special | 90 | 100 | 15 | A strong water- type attack. |
| 0 | Ice Beam | Ice | Special | 90 | 100 | 10 | An attack that may freeze the foe. |
| 0 | Blizzard | Ice | Special | 110 | 70 | 5 | An attack that may freeze the foe. |
| 0 | Bubble Beam | Water | Special | 65 | 100 | 20 | An attack that may lower SPEED. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Rage | Normal | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| 0 | Mimic | Normal | Status | - | - | 10 | Copies a move used by the foe. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Bide | Normal | Physical | - | - | 10 | Waits 2-3 turns & hits back double. |
| 0 | Swift | Normal | Special | 60 | - | 20 | An attack that never misses. |
| 0 | Skull Bash | Normal | Physical | 130 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Snore | Normal | Special | 50 | 100 | 15 | An attack useable only while asleep. |
| 0 | Curse | Ghost | Status | - | - | 10 | Works differently for ghost-types. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Icy Wind | Ice | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Hail | Ice | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Dive | Water | Physical | 80 | 100 | 10 | Dives underwater the first turn and strikes next turn. |
| 0 | Water Pulse | Water | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| 0 | Natural Gift | Normal | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 0 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| 0 | Captivate | Normal | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 0 | Whirlpool | Water | Special | 35 | 85 | 15 | Traps the foe for 2-5 turns. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Scald | Water | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Smart Strike | Steel | Physical | 70 | - | 10 | The user stabs the target with a sharp horn. This attack never misses. |
| 0 | Headbutt | Normal | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Muddy Water | Water | Special | 90 | 85 | 10 | Attacks with muddy water. May lower accuracy. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Acupressure | Normal | Status | - | - | 30 | The user applies pressure to stress points, sharply boosting one of its stats. |
| Aqua Tail | Water | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| Haze | Ice | Status | - | - | 30 | Eliminates all stat changes. |
| Hydro Pump | Water | Special | 110 | 80 | 5 | A powerful water- type attack. |
| Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| Mud Sport | Ground | Status | - | - | 15 | Covers the user in mud to raise electrical resistance. |
| Mud-Slap | Ground | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| Psybeam | Psychic | Special | 65 | 100 | 20 | An attack that may confuse the foe. |
| Signal Beam | Bug | Special | 75 | 100 | 15 | A strange beam attack that may confuse the foe. |















Status
Physical
Special