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Goldeen

Goldeen

#118 in the Scarlet and Violet Pokédex • Goldfish Pokémon

Goldeen

#118 in the Scarlet and Violet Pokédex • Goldfish Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

45

Attack

67

Defense

60

Sp. Atk

35

Sp. Def

50

Speed

63

Total

320

Seadra

Seaking

Goldeen normal sprite

Normal

Shiny Goldeen sprite

Shiny

Goldeen

Goldfish Pokémon

#118
Water

Height

0.1 m (0'04")

Weight

1.5 kg (3.3 lbs)

Abilities

Swift SwimWater VeilLightning RodHidden

It's Super Effective

Damage multipliers Goldeen takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Goldeen

Goldeen

#118

Level 33

Seaking

Seaking

#119

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

StartPeckFlyingPhysical3510035

Jabs the foe with a beak, etc.

StartWater SportWaterStatus--15

The user becomes soaked to raise resistance to fire.

10Quick AttackNormalPhysical4010030

Lets the user get in the first hit.

19SupersonicNormalStatus-5520

Sound waves that cause confusion.

24Horn AttackNormalPhysical6510025

An attack using a horn to jab.

24FlailNormalPhysical-10015

Stronger if the user's HP is low.

27Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

30Fury AttackNormalPhysical158520

Jabs the target 2-5 times.

37WaterfallWaterPhysical8010015

An aquatic charge attack.

45Horn DrillNormalPhysical-305

A one-hit KO, drill attack.

51SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

54AgilityPsychicStatus--30

Sharply increases the user's SPEED.

57MegahornBugPhysical1208510

A powerful charge attack.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

0Water GunWaterSpecial4010025

Squirts water to attack.

0SurfWaterSpecial9010015

A strong water- type attack.

0Ice BeamIceSpecial9010010

An attack that may freeze the foe.

0BlizzardIceSpecial110705

An attack that may freeze the foe.

0Bubble BeamWaterSpecial6510020

An attack that may lower SPEED.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0RageNormalPhysical2010020

Raises ATTACK if the user is hit.

0MimicNormalStatus--10

Copies a move used by the foe.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0BideNormalPhysical--10

Waits 2-3 turns & hits back double.

0SwiftNormalSpecial60-20

An attack that never misses.

0Skull BashNormalPhysical13010010

1st turn: Prepare 2nd turn: Attack

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Icy WindIceSpecial559515

An icy attack that lowers SPEED.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0HailIceStatus--10

Summons a hailstorm that strikes every turn.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0DiveWaterPhysical8010010

Dives underwater the first turn and strikes next turn.

0Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0WhirlpoolWaterSpecial358515

Traps the foe for 2-5 turns.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0Swords DanceNormalStatus--20

A dance that in­ creases ATTACK.

0Muddy WaterWaterSpecial908510

Attacks with muddy water. May lower accuracy.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its stats.

Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Body SlamNormalPhysical8510015

An attack that may cause paralysis.

HazeIceStatus--30

Eliminates all stat changes.

Hydro PumpWaterSpecial110805

A powerful water- type attack.

Mud ShotGroundSpecial559515

Hurls mud at the foe and reduces SPEED.

Mud SportGroundStatus--15

Covers the user in mud to raise electrical resistance.

Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

Signal BeamBugSpecial7510015

A strange beam attack that may confuse the foe.

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