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National Dex / Escavalier

Escavalier

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Escavalier

#0589 in the National Pokédex • Cavalry Pokémon

Escavalier sprite

Normal

Shiny Escavalier sprite

Shiny

Pokémon HOME art

Details

Category

Cavalry Pokémon

Height

1 m (3'03")

Weight

33 kg (72.8 lbs)

National Pokédex

#0589

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

135

247

405

Defense

105

193

339

Sp. Atk

60

112

240

Sp. Def

105

193

339

Speed

20

40

152

Total

495

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Escavalier, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Karrablast

Karrablast

#0588

Trade

Escavalier

Escavalier

#0589

Escavalier sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Escavalier in Pokémon GO
Shiny Escavalier in Pokémon GO

Main Series

Sword & Shield

2019

Escavalier in Pokémon Sword & Shield
Shiny Escavalier in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Escavalier in Pokémon Ultra Sun & Ultra Moon
Shiny Escavalier in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Escavalier in Pokémon Sun & Moon
Shiny Escavalier in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Escavalier in Pokémon Omega Ruby & Alpha Sapphire
Shiny Escavalier in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Escavalier in Pokémon X & Y
Shiny Escavalier in Pokémon X & Y

Black 2 & White 2

2012

Escavalier in Pokémon Black 2 & White 2
Shiny Escavalier in Pokémon Black 2 & White 2

Black & White

2010

Escavalier in Pokémon Black & White
Shiny Escavalier in Pokémon Black & White

Pick a game to see what Escavalier learns there.
Escavalier in Sword and Shield

Moves Escavalier learns by leveling up in Sword and Shield.
Class
StartTake Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
StartDouble-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartPeck

The target is jabbed with a sharply pointed beak or horn.

Flying3510035
StartFlail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015
StartScary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
StartEndure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
StartFury Cutter

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Bug409520
StartQuick Guard

The user protects itself and its allies from priority moves.

Fighting--15
StartFell Stinger

When the user knocks out a target with this move, the user’s Attack stat rises drastically.

Bug5010025
12False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
16Acid Spray

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

Poison4010020
20Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015
24Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
28Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
32X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
36Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
40Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
44Bug Buzz

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Bug9010010
48Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
52Metal Burst

The user retaliates with much greater force against the opponent that last inflicted damage on it.

Steel-10010
Moves Escavalier can learn from Technical Machines and Technical Records in Sword and Shield.
Class
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM16Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM26Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM28Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM42Revenge

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Fighting6010010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM83Razor Shell

The user cuts its target with sharp shells. This may also lower the target’s Defense stat.

Water759510
TM94False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
TM96Smart Strike

The user stabs the target with a sharp horn. This attack never misses.

Steel70-10
TM97Brutal Swing

The user swings its body around violently to inflict damage on everything in its vicinity.

Dark6010020
TR00Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TR12Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR21Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR28Megahorn

Using its tough and impressive horn, the user rams into the target with no letup.

Bug1208510
TR30Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR46Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
TR53Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting1201005
TR57Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TR60X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TR61Bug Buzz

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Bug9010010
TR64Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Fighting120705
TR65Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Grass9010010
TR74Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TR87Drill Run

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Ground809510
Egg moves Escavalier can learn in Sword and Shield.
Class
Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020

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