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B2/W2 / Pokédex

Escavalier

Escavalier

#156 in the Black 2 and White 2 Pokédex • Cavalry Pokémon

Escavalier

#156 in the Black 2 and White 2 Pokédex • Cavalry Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

135

247

405

Defense

105

193

339

Sp. Atk

60

112

240

Sp. Def

105

193

339

Speed

20

40

152

Total

495

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Karrablast

Foongus

Escavalier normal sprite

Normal

Shiny Escavalier sprite

Shiny

Escavalier

Cavalry Pokémon

#156
BugSteel

Height

1 m (3'03")

Weight

33 kg (72.8 lbs)

Abilities

SwarmShell ArmorOvercoat(Hidden Ability)

It's Super Effective

Damage multipliers Escavalier takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Resists

Poison

Grass

0.25×

Normal

0.5×

Ice

0.5×

Psychic

0.5×

Bug

0.5×

Ghost

0.5×

Dragon

0.5×

Dark

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #156
EV yield
2 Atk
Catch rate
75
Base Exp.
173

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Bug
Gender
50% male
50% female
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances.

Pokémon White 2 box art

Pokémon White 2

Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Karrablast

Karrablast

#155

Trade, with Shelmet

Escavalier

Escavalier

#156

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTwineedleBugPhysical2510020

The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.

StartLeerNormalStatus-10030

The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

StartQuick GuardFightingStatus--15

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

4LeerNormalStatus-10030

The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

8Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

13TwineedleBugPhysical2510020

The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.

16Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

20HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

25False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

28Bug BuzzBugSpecial9010010

The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.

32SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

37Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

40Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

44X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

49ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

52Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

56Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM76Struggle BugBugSpecial3010020

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Swarm

Ability Slot 1

Powers up Bug-type moves in a pinch.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Shell Armor

Ability Slot 2

The Pokémon is protected against critical hits.

Protects against critical hits.

Overcoat(Hidden Ability)

Protects the Pokémon from damage from weather.

Protects against damage from weather.

#155

Karrablast

#161

Foongus

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