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Tirtouga

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Tirtouga in Pokémon Omega Ruby & Alpha Sapphire

#564 in the Omega Ruby and Alpha Sapphire Pokédex • Prototurtle Pokémon

Tirtouga in the National Pokédex

Pokédex entries

Omega Ruby

About 100 million years ago, these Pokémon swam in oceans. It is thought they also went on land to attack prey.

Alpha Sapphire

Restored from a fossil, this Pokémon can dive to depths beyond half a mile.

Pokémon details

Types

WaterRock

Category

Prototurtle Pokémon

Height

0.7 m (2'04")

Weight

16.5 kg (36.4 lbs)

National Pokédex

#0564

Tirtouga in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

54

218

312

Attack

78

144

280

Defense

103

189

335

Sp. Atk

53

99

225

Sp. Def

45

85

207

Speed

22

44

157

Total

355

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Tirtouga, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def
Catch rate
45
Base Exp.
71

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
30

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tirtouga

Tirtouga

#564

Level 37

Carracosta

Carracosta

#565

Fossil revival

Alpha Sapphire exclusive

Revived from the Cover Fossil at the Devon Corporation in Rustboro City. The Cover Fossil is Alpha Sapphire exclusive; in Omega Ruby, trade one over.

Alpha Sapphire
LocationMethodLevelChanceConditions

Rustboro City

Devon Corporation (fossil revival)

Fossil revival20-

Give a Cover Fossil to the Devon Corporation scientist in Rustboro City; revived Pokémon are level 20.

Omega Ruby
LocationMethodLevelChanceConditions

Rustboro City

Devon Corporation (fossil revival)

Fossil revival20-

Give a Cover Fossil to the Devon Corporation scientist in Rustboro City; revived Pokémon are level 20. This Fossil is not found naturally in this version; receive it held by a traded Pokémon from a compatible game.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWater Gun

The target is blasted with a forceful shot of water.

Water4010025
StartWithdraw

The user withdraws its body into its hard shell, raising its Defense stat.

Water--40
StartBide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
5Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
8Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
11Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
15Aqua Jet

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Water4010020
18Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005
21Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
25Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10
28Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010
31Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
35Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
38Shell Smash

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Normal--15
41Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
45Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
48Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
50Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM23Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM69Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015
HM05Waterfall

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Water8010015
HM06Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
HM07Dive

Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.

Water8010010

Moves this Pokémon can learn from move tutors in this game.
Class
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5
Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Bide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015
Guard Swap

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Psychic--10
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Rock Throw

The user picks up and throws a small rock at the target to attack.

Rock509015
Slam

The target is slammed with a long tail, vines, or the like to inflict damage.

Normal807520
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515

Ability options available to this Pokémon in this game.

Solid Rock

Ability Slot 1

Reduces damage from supereffective attacks.

Decreases damage taken from super-effective moves by 1/4.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Swift Swim(Hidden Ability)

Boosts the Pokémon’s Speed stat in rain.

Doubles Speed during rain.

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