| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Avalanche An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |  |  | 60 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Avalanche An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |  |  | 60 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Barrier The user throws up a sturdy wall that sharply raises its Defense stat. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. |  |  | 60 | 100 | 25 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. |  |  | 60 | 100 | 25 | Trade from X/Y; retain through local trade and evolution where applicable |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. |  |  | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. |  |  | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. |  |  | 100 | 50 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |  |  | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Hydro Pump The target is blasted by a huge volume of water launched under great pressure. |  |  | 110 | 80 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Hydro Pump The target is blasted by a huge volume of water launched under great pressure. |  |  | 110 | 80 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Ice Ball The user continually rolls into the target over five turns. It becomes stronger each time it hits. |  |  | 30 | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ice Ball The user continually rolls into the target over five turns. It becomes stronger each time it hits. |  |  | 30 | 90 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mega Kick The target is attacked by a kick launched with muscle-packed power. |  |  | 120 | 75 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mega Punch The target is slugged by a punch thrown with muscle-packed power. |  |  | 80 | 85 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mirror Coat A retaliation move that counters any special attack, inflicting double the damage taken. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mirror Coat A retaliation move that counters any special attack, inflicting double the damage taken. |  |  | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mud Sport The user covers itself with mud. This weakens Electric-type moves for five turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud Sport The user covers itself with mud. This weakens Electric-type moves for five turns. |  |  | - | - | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Refresh The user rests to cure itself of a poisoning, burn, or paralysis. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Refresh The user rests to cure itself of a poisoning, burn, or paralysis. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |  |  | 30 | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Sludge Unsanitary sludge is hurled at the target. This may also poison the target. |  |  | 65 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Sludge Unsanitary sludge is hurled at the target. This may also poison the target. |  |  | 65 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Stomp The target is stomped with a big foot. This may also make the target flinch. |  |  | 65 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Stomp The target is stomped with a big foot. This may also make the target flinch. |  |  | 65 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. |  |  | 35 | 85 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. |  |  | 35 | 85 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |