| Acid The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |  |  | 40 | 100 | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Acid The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |  |  | 40 | 100 | 30 | Trade from X/Y; retain through local trade and evolution where applicable |
| Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. |  |  | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. |  |  | - | - | 40 | Trade from X/Y; retain through local trade and evolution where applicable |
| Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Encore The user compels the target to keep using only the move it last used for three turns. |  |  | - | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Encore The user compels the target to keep using only the move it last used for three turns. |  |  | - | 100 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Feint An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. |  |  | 30 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Feint An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. |  |  | 30 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Guard Split The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Guard Split The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mind Reader The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |  |  | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mind Reader The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |  |  | - | - | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. |  |  | 40 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. |  |  | 40 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Spikes The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Spikes The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |