Accelgor
#617 in the National Pokédex • Shell Out Pokémon
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
80
270
364
Attack
70
130
262
Defense
40
76
196
Sp. Atk
100
184
328
Sp. Def
60
112
240
Speed
145
265
427
Total
495
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 75 |
| Base Exp. | 173 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Shelmet #616 | Trade with Karrablast | ![]() Accelgor #617 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Absorb | ![]() | Special | 20 | 100 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Start | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Start | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Start | Power Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Start | Acid Spray | ![]() | Special | 40 | 100 | 20 | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| Start | Final Gambit | ![]() | Special | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
| Start | Water Shuriken | ![]() | Special | 15 | 100 | 20 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| 4 | Acid Spray | ![]() | Special | 40 | 100 | 20 | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| 8 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 13 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| 16 | Struggle Bug | ![]() | Special | 50 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
| 20 | Mega Drain | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 25 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| 28 | Me First | ![]() | Status | - | - | 20 | The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. |
| 32 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 37 | Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 40 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 44 | Bug Buzz | ![]() | Special | 90 | 100 | 10 | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
| 49 | Recover | ![]() | Status | - | - | 10 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| 52 | Power Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| 56 | Final Gambit | ![]() | Special | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM28 | Leech Life | ![]() | Physical | 80 | 100 | 10 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM53 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM83 | Infestation | ![]() | Special | 20 | 100 | 20 | The target is infested and attacked for four to five turns. The target can’t flee during this time. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Laser Focus | ![]() | Status | - | - | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Acid | ![]() | Special | 40 | 100 | 30 | Shelmet — level up; retain through evolution (level 4) | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| Acid Armor | ![]() | Status | - | - | 20 | Shelmet — level up; retain through evolution (level 32) | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| Baton Pass | ![]() | Status | - | - | 40 | Shelmet — breeding; retain through evolution | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Bide | ![]() | Physical | - | - | 10 | Shelmet — level up; retain through evolution (level 8) | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Shelmet — level up; retain through evolution (level 40) | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Curse | ![]() | Status | - | - | 10 | Shelmet — level up; retain through evolution (level 13) | A move that works differently for the Ghost type than for all other types. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Shelmet — breeding; retain through evolution | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Encore | ![]() | Status | - | 100 | 5 | Shelmet — breeding; retain through evolution | The user compels the target to keep using the move it encored for three turns. |
| Endure | ![]() | Status | - | - | 10 | Shelmet — breeding; retain through evolution | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Feint | ![]() | Physical | 30 | 100 | 10 | Shelmet — breeding; retain through evolution | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Guard Split | ![]() | Status | - | - | 10 | Shelmet — breeding; retain through evolution | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Swap | ![]() | Status | - | - | 10 | Shelmet — level up; retain through evolution (level 50) | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Mind Reader | ![]() | Status | - | - | 5 | Shelmet — breeding; retain through evolution | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Shelmet — breeding; retain through evolution | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | Shelmet — breeding; retain through evolution | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. |
| Spikes | ![]() | Status | - | - | 20 | Shelmet — breeding; retain through evolution | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| Toxic Spikes | ![]() | Status | - | - | 20 | Shelmet — breeding; retain through evolution | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Yawn | ![]() | Status | - | - | 10 | Shelmet — level up; retain through evolution (level 25) | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Acid | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| Acid Armor | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| Baton Pass | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Bide | ![]() | Physical | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Curse | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | A move that works differently for the Ghost type than for all other types. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Encore | ![]() | Status | - | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user compels the target to keep using the move it encored for three turns. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Feint | ![]() | Physical | 30 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Guard Split | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Swap | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Mind Reader | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Spikes | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| Yawn | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Traits
Hydration
Ability Slot 1
Heals status conditions if it’s raining.
Cures any major status ailment after each turn during rain.
Sticky Hold
Ability Slot 2
Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Prevents a held item from being removed by other Pokémon.
Unburden(Hidden Ability)
Boosts the Speed stat if the Pokémon’s held item is used or lost.
Doubles Speed upon using or losing a held item.








































Special
Physical
Status






