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Feather Dance

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Feather Dance in Pokémon Omega Ruby & Alpha Sapphire

Flying-type status move in Pokémon Omega Ruby and Alpha Sapphire.

Move text

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Move details

Introduced

Generation III

Power

-

Accuracy

100

PP

15

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Torchic

#4

Fire
Egg

Combusken

#5

FireFighting
Generation III–V import via Poké Transporter and Pokémon Bank

Combusken

#5

FireFighting
Torchic — breeding

Combusken

#5

FireFighting
Trade from X/Y; retain through local trade and evolution where applicable

Blaziken

#6

FireFighting
Generation III–V import via Poké Transporter and Pokémon Bank

Blaziken

#6

FireFighting
Torchic — breeding

Blaziken

#6

FireFighting
Trade from X/Y; retain through local trade and evolution where applicable

Blaziken Mega

#6

FireFighting
Generation III–V import via Poké Transporter and Pokémon Bank

Blaziken Mega

#6

FireFighting
Torchic — breeding

Blaziken Mega

#6

FireFighting
Trade from X/Y; retain through local trade and evolution where applicable

Spearow

#21

NormalFlying
Egg

Fearow

#22

NormalFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Fearow

#22

NormalFlying
Spearow — breeding

Fearow

#22

NormalFlying
Trade from X/Y; retain through local trade and evolution where applicable

Farfetch’d

#83

NormalFlying
Egg

Swablu

#126

NormalFlying
Egg

Altaria

#127

DragonFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Altaria

#127

DragonFlying
Swablu — breeding

Altaria

#127

DragonFlying
Trade from X/Y; retain through local trade and evolution where applicable

Altaria Mega

#127

DragonFairy
Generation III–V import via Poké Transporter and Pokémon Bank

Altaria Mega

#127

DragonFairy
Swablu — breeding

Altaria Mega

#127

DragonFairy
Trade from X/Y; retain through local trade and evolution where applicable

Hoothoot

#163

NormalFlying
Egg

Noctowl

#164

NormalFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Noctowl

#164

NormalFlying
Hoothoot — breeding

Noctowl

#164

NormalFlying
Trade from X/Y; retain through local trade and evolution where applicable

Natu

#169

PsychicFlying
Egg

Xatu

#170

PsychicFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Xatu

#170

PsychicFlying
Natu — breeding

Xatu

#170

PsychicFlying
Trade from X/Y; retain through local trade and evolution where applicable

Murkrow

#198

DarkFlying
Egg

Smeargle

#235

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Piplup

#393

Water
Egg

Prinplup

#394

Water
Generation III–V import via Poké Transporter and Pokémon Bank

Prinplup

#394

Water
Piplup — breeding

Prinplup

#394

Water
Trade from X/Y; retain through local trade and evolution where applicable

Empoleon

#395

WaterSteel
Generation III–V import via Poké Transporter and Pokémon Bank

Empoleon

#395

WaterSteel
Piplup — breeding

Empoleon

#395

WaterSteel
Trade from X/Y; retain through local trade and evolution where applicable

Starly

#396

NormalFlying
Egg

Staravia

#397

NormalFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Staravia

#397

NormalFlying
Starly — breeding

Staravia

#397

NormalFlying
Trade from X/Y; retain through local trade and evolution where applicable

Staraptor

#398

NormalFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Staraptor

#398

NormalFlying
Starly — breeding

Staraptor

#398

NormalFlying
Trade from X/Y; retain through local trade and evolution where applicable

Honchkrow

#430

DarkFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Honchkrow

#430

DarkFlying
Murkrow — breeding

Honchkrow

#430

DarkFlying
Trade from X/Y; retain through local trade and evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémon
Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying551001581
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20291
Aeroblast

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

Flying

-

1009552
Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying

-

60952592
Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying

-

75951563
Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying

-

85855107
Brave Bird

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Flying

-

1201001529
Chatter

The user attacks the target with sound waves of deafening chatter. This confuses the target.

Flying

-

65100201
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying

-

--1590
Dragon Ascent

After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process.

Flying

-

12010053
Drill Peck

A corkscrewing attack with a sharp beak acting as a drill.

Flying

-

801002014
Fly

The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.

Flying90951595
Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying

-

401003551
Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying

-

110701025
Mirror Move

The user counters the target by mimicking the target’s last move.

Flying

-

--2035
Oblivion Wing

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

Flying

-

80100102
Peck

The target is jabbed with a sharply pointed beak or horn.

Flying

-

351003547
Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying

-

601002061
Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10106
Sky Attack

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Flying

-

14090550
Sky Drop

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Flying601001025
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying

-

--15123
Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying

-

601003544