Sucker Punch
Dark-type physical move in Pokémon HeartGold & SoulSilver.

PhysicalMove text
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | ![]() | ![]() | - | 50 | 100 | 10 | 32 |
| Beat Up The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. | ![]() | ![]() | - | 10 | 100 | 10 | 22 |
| Bite The foe is bitten with viciously sharp fangs. It may make the target flinch. | ![]() | ![]() | - | 60 | 100 | 25 | 93 |
| Crunch The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | ![]() | ![]() | - | 80 | 100 | 15 | 78 |
| Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 | 71 | |
| Dark Void The foe is dragged into a world of total darkness that puts it to sleep. | ![]() | ![]() | - | - | 80 | 10 | 1 |
| Embargo It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | ![]() | ![]() | - | 100 | 15 | 40 | |
| Fake Tears The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | ![]() | ![]() | - | - | 100 | 20 | 35 |
| Feint Attack The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | ![]() | ![]() | - | 60 | - | 20 | 81 |
| Flatter Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 100 | 15 | 16 |
| Fling The user flings its held item at the foe to attack. Its power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 | 202 | |
| Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | ![]() | ![]() | - | 20 | 100 | 20 | 110 |
| Memento The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. | ![]() | ![]() | - | - | 100 | 10 | 27 |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | - | 20 | 48 |
| Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | ![]() | ![]() | - | 70 | 100 | 15 | 42 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | ![]() | ![]() | 50 | 100 | 10 | 122 | |
| Punishment This attack’s power increases the more the foe has powered up with stat changes. | ![]() | ![]() | - | - | 100 | 5 | 19 |
| Pursuit An attack move that inflicts double damage if used on a foe that is switching out of battle. | ![]() | ![]() | - | 40 | 100 | 20 | 92 |
| Snatch The user steals the effects of any healing or stat- changing move the foe attempts to use. | ![]() | ![]() | - | - | 10 | 80 | |
| Switcheroo The user trades held items with the foe faster than the eye can follow. | ![]() | ![]() | - | - | 100 | 10 | 10 |
| Taunt The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ![]() | ![]() | - | 100 | 20 | 119 | |
| Thief The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | ![]() | ![]() | 40 | 100 | 10 | 227 | |
| Torment The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ![]() | ![]() | - | 100 | 15 | 107 |














































































































