Spinarak
#32 in the HeartGold & SoulSilver Pokédex • String Spit Pokémon
Spinarak
#32 in the HeartGold & SoulSilver Pokédex • String Spit Pokémon
Stats
Min
Max
HP
40
190
284
Attack
60
112
240
Defense
40
76
196
Sp. Atk
40
76
196
Sp. Def
40
76
196
Speed
30
58
174
Total
250
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Updated Johto #32 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 255 |
| Base Exp. | 50 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

HeartGold
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.

SoulSilver
It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Spinarak #32 | Level 22 | ![]() Ariados #33 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 30 Road 30 | Walking in tall grass or a cave | 2 | 20% | At night |
Route 30 Road 30 | Walking in tall grass or a cave | 2 | 10% | Radio off, At night |
Route 31 Road 31 | Walking in tall grass or a cave | 3 | 20% | At night |
Route 31 Road 31 | Walking in tall grass or a cave | 3 | 10% | Radio off, At night |
Route 37 Road 37 | Walking in tall grass or a cave | 13 | 20% | At night |
Route 37 Road 37 | Walking in tall grass or a cave | 13 | 10% | Radio off, At night |
Route 37 Road 37 | Walking in tall grass or a cave | 15 | 4% | At night |
Route 37 Road 37 | Walking in tall grass or a cave | 15 | 4% | At night |
Route 37 Road 37 | Walking in tall grass or a cave | 15 | 1% | At night |
Route 37 Road 37 | Walking in tall grass or a cave | 15 | 1% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 3 | 20% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 3 | 10% | Radio off, At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 10 | 4% | In the morning |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | At night |
Route 2 Road 2 (north, towards Pewter City) | Walking in tall grass or a cave | 3 | 20% | At night |
Route 2 Road 2 (north, towards Pewter City) | Walking in tall grass or a cave | 3 | 10% | Radio off, At night |
Route 2 Road 2 (north, towards Pewter City) | Walking in tall grass or a cave | 10 | 4% | In the morning |
Route 2 Road 2 (north, towards Pewter City) | Walking in tall grass or a cave | 4 | 1% | At night |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Poison Sting | ![]() | Physical | 15 | 100 | 35 | The foe is stabbed with a poisonous barb of some sort. It may also poison the target. |
| Start | String Shot | ![]() | Status | - | 95 | 40 | The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat. |
| 5 | Scary Face | ![]() | Status | - | 90 | 10 | The user frightens the foe with a scary face to sharply reduce its Speed stat. |
| 8 | Constrict | ![]() | Physical | 10 | 100 | 35 | The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed. |
| 12 | Leech Life | ![]() | Physical | 20 | 100 | 15 | A blood-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 15 | Night Shade | ![]() | Special | - | 100 | 15 | The user makes the foe see a mirage. It inflicts damage matching the user’s level. |
| 19 | Shadow Sneak | ![]() | Physical | 40 | 100 | 30 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| 22 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The foe is raked with sharp claws or scythes for two to five times in quick succession. |
| 26 | Sucker Punch | ![]() | Physical | 80 | 100 | 5 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| 29 | Spider Web | ![]() | Status | - | - | 10 | The user ensnares the foe with a thin, gooey silk so it can’t flee from battle. |
| 33 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 36 | Pin Missile | ![]() | Physical | 14 | 85 | 20 | Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. |
| 40 | Psychic | ![]() | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. |
| 43 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM19 | Giga Drain | ![]() | Special | 60 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| String Shot | ![]() | Status | - | 95 | 40 | The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat. |
| Sucker Punch | ![]() | Physical | 80 | 100 | 5 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Baton Pass | ![]() | Status | - | - | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Disable | ![]() | Status | - | 80 | 20 | For several turns, this move prevents the foe from using the move it last used. |
| Poison Jab | ![]() | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| Psybeam | ![]() | Special | 65 | 100 | 20 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Sonic Boom | ![]() | Special | - | 90 | 20 | The foe is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Toxic Spikes | ![]() | Status | - | - | 20 | The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. |
Traits
Swarm
Ability Slot 1
Powers up Bug-type moves in a pinch.
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Insomnia
Ability Slot 2
Prevents the Pokémon from falling asleep.
Prevents sleep.










































Physical
Status

Special





