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Roserade

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Roserade in Pokémon Brilliant Diamond & Shining Pearl

#27 in the Brilliant Diamond and Shining Pearl Pokédex • Bouquet Pokémon

Roserade in the National Pokédex

Pokédex entries

Brilliant Diamond

It attracts prey with a sweet aroma, then downs it with thorny whips hidden in its arms.

Shining Pearl

With the movements of a dancer, it strikes with whips that are densely lined with poison thorns.

Pokémon details

Types

GrassPoison

Category

Bouquet Pokémon

Height

0.9 m (2'11")

Weight

14.5 kg (32 lbs)

National Pokédex

#0407

Pokédex

#27

Roserade in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

70

130

262

Defense

65

121

251

Sp. Atk

125

229

383

Sp. Def

105

193

339

Speed

90

166

306

Total

515

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Roserade, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #27
EV yield
3 SpA
Catch rate
75
Base Exp.
258

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Budew

Budew

#25

High friendship, day

Roselia

Roselia

#26

Roselia

Roselia

#26

Shiny StoneUse Shiny Stone
Roserade

Roserade

#27

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPoison Sting

Poison1510035
StartAbsorb

Grass2010025
StartMega Drain

Grass4010015
StartLeech Seed

Grass-9010
StartGrowth

Normal--20
StartStun Spore

Grass-7530
StartPetal Dance

Grass12010010
StartToxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
StartGiga Drain

A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.

Grass7510010
StartSweet Scent

Normal-10020
StartSynthesis

Grass--5
StartIngrain

Grass--20
StartAromatherapy

Grass--5
StartMagical Leaf

Grass60-20
StartWorry Seed

Grass-10010
StartToxic Spikes

Poison--20
StartPetal Blizzard

Grass9010015
StartGrassy Terrain

Grass--10
StartVenom Drench

Poison-10020

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM19Giga Drain

A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.

Grass7510010
TM21Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM22Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM70Flash

The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves.

Normal-10020
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Normal--20
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM84Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM93Cut

The target is cut with a scythe or claw.

Normal509530

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Cotton Spore

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Grass-10040
Cotton Spore

Learn before evolving, then retain the move.

Grass-10040
Extrasensory

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic8010020
Extrasensory

Learn before evolving, then retain the move.

Psychic8010020
Leaf Storm

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Grass130905
Leaf Storm

Learn before evolving, then retain the move.

Grass130905
Life Dew

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Water--10
Life Dew

Learn before evolving, then retain the move.

Water--10
Mind Reader

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--5
Mind Reader

Learn before evolving, then retain the move.

Normal--5
Pin Missile

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Bug259520
Pin Missile

Learn before evolving, then retain the move.

Bug259520
Power Whip

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Grass1208510
Power Whip

Learn before evolving, then retain the move.

Grass1208510
Razor Leaf

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Grass559525
Razor Leaf

Learn before evolving, then retain the move.

Grass559525
Seed Bomb

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Grass8010015
Seed Bomb

Learn before evolving, then retain the move.

Grass8010015
Sleep Powder

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Grass-7515
Sleep Powder

Learn before evolving, then retain the move.

Grass-7515
Spikes

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ground--20
Spikes

Learn before evolving, then retain the move.

Ground--20

Ability options available to this Pokémon in this game.

Natural Cure

Ability Slot 1

Cures any major status ailment upon switching out.

Poison Point

Ability Slot 2

Has a 30% chance of poisoning attacking Pokémon on contact.

Technician(Hidden Ability)

Boosts eligible moves with power 60 or less by 50%.

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