Meditite in Pokémon Brilliant Diamond & Shining Pearl
#86 in the Brilliant Diamond and Shining Pearl Pokédex • Meditate Pokémon
Meditite in the National PokédexPokédex entries
Brilliant Diamond
It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.
Shining Pearl
It never misses its daily yoga workouts, and it heightens its spiritual power through meditation.
Pokémon details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Meditite in Other Games
National Dex pageMin
Max
HP
30
170
264
Attack
40
76
196
Defense
55
103
229
Sp. Atk
40
76
196
Sp. Def
55
103
229
Speed
60
112
240
Total
280
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Original Sinnoh #86 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 180 |
| Base Exp. | 56 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 cycles |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Meditite #86 | Level 37 | ![]() Medicham #87 |
Brilliant Diamond| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 208 | Walking | 16-17 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 208 | Walking | 16-17 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 208 | Walking | 16-17 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 210 Route 210 — North | Walking | 24-26 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 210 Route 210 — North | Walking | 24-26 | 30% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 210 Route 210 — North | Walking | 24-26 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — West | Walking | 12-14 | 35% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — West | Walking | 12-14 | 35% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — West | Walking | 12-14 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — East | Walking | 27-28 | 35% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — East | Walking | 27-28 | 35% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — East | Walking | 27-28 | 35% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 33-34 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 33-34 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 33-34 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 35 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 35 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 35 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 35 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Grand Underground Grand Underground — Dazzling Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Strength Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Whiteout Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Strength Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Stargleam Cavern | Grand Underground hideaway | - | - | Hideaway catalog unlock: Strength Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Mt. Coronet Mt. Coronet — Route 207 Entrance | Walking | 14-15 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 207 Entrance | Walking | 14-15 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 207 Entrance | Walking | 14-15 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 211 Entrance | Walking | 13-14 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 211 Entrance | Walking | 13-14 | 25% | Approved Bulbapedia BDSP rate: Meditite day; Serebii 10%, Bulbapedia 25%. User selected Bulbapedia; original selector untraced., Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 211 Entrance | Walking | 13-14 | 25% | Approved Bulbapedia BDSP rate: Meditite night; Serebii 10%, Bulbapedia 25%. User selected Bulbapedia; original selector untraced., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 216 Entrance | Walking | 31-32 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — B1F | Walking | 31-32 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Shining Pearl| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 208 | Walking | 16-17 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 208 | Walking | 16-17 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 208 | Walking | 16-17 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 210 Route 210 — North | Walking | 24-26 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 210 Route 210 — North | Walking | 24-26 | 30% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 210 Route 210 — North | Walking | 24-26 | - | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool., Publisher table 19 slot 2: reported 20% is unverified; source-slot record, not a verified aggregated species chance., Unverified pool: published entries total 110%; rates held except separately approved source corrections. |
Route 211 Route 211 — West | Walking | 12-14 | 35% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — West | Walking | 12-14 | 35% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — West | Walking | 12-14 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — East | Walking | 27-28 | 35% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — East | Walking | 27-28 | 35% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 211 Route 211 — East | Walking | 27-28 | 35% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 33-34 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 33-34 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 216 | Walking | 33-34 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 35 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 217 | Walking | 35 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 35 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Acuity Lakefront | Walking | 35 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Grand Underground Grand Underground — Dazzling Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Strength Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Whiteout Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Strength Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Stargleam Cavern | Grand Underground hideaway | - | - | Hideaway catalog unlock: Strength Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Mt. Coronet Mt. Coronet — Route 207 Entrance | Walking | 14-15 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 207 Entrance | Walking | 14-15 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 207 Entrance | Walking | 14-15 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 211 Entrance | Walking | 13-14 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 211 Entrance | Walking | 13-14 | 25% | Approved Bulbapedia BDSP rate: Meditite day; Serebii 10%, Bulbapedia 25%. User selected Bulbapedia; original selector untraced., Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool., Publisher table 17 slot 5: reported 10% is unverified; source-slot record, not a verified aggregated species chance., Unverified pool: published entries total 105%; rates held except separately approved source corrections. |
Mt. Coronet Mt. Coronet — Route 211 Entrance | Walking | 13-14 | 25% | Approved Bulbapedia BDSP rate: Meditite night; Serebii 10%, Bulbapedia 25%. User selected Bulbapedia; original selector untraced., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — Route 216 Entrance | Walking | 31-32 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Mt. Coronet Mt. Coronet — B1F | Walking | 31-32 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Pound | ![]() | ![]() | 40 | 100 | 35 |
| 4 | Low Kick | ![]() | ![]() | - | 100 | 20 |
| 7 | Confusion | ![]() | ![]() | 50 | 100 | 25 |
| 9 | Detect | ![]() | ![]() | - | - | 5 |
| 12 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| 15 | Feint | ![]() | ![]() | 30 | 100 | 10 |
| 17 | Force Palm | ![]() | ![]() | 60 | 100 | 10 |
| 20 | Psybeam | ![]() | ![]() | 65 | 100 | 20 |
| 23 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ![]() | ![]() | - | - | 20 |
| 25 | Mind Reader | ![]() | ![]() | - | - | 5 |
| 28 | High Jump Kick | ![]() | ![]() | 130 | 90 | 10 |
| 31 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | ![]() | ![]() | - | - | 10 |
| 33 | Acupressure | ![]() | ![]() | - | - | 30 |
| 36 | Power Trick | ![]() | ![]() | - | - | 10 |
| 39 | Reversal | ![]() | ![]() | - | 100 | 15 |
| 41 | Recover | ![]() | ![]() | - | - | 10 |
| 44 | Counter | ![]() | ![]() | - | 100 | 20 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM01 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 |
| TM04 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ![]() | ![]() | - | - | 20 |
| TM08 | Bulk Up The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ![]() | ![]() | - | - | 20 |
| TM10 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | ![]() | ![]() | - | - | 30 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM16 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM17 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM27 | Low Sweep The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | ![]() | ![]() | 65 | 100 | 20 |
| TM29 | Psychic The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TM31 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM33 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM39 | Rock Tomb Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ![]() | ![]() | 60 | 95 | 15 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM52 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ![]() | ![]() | 120 | 70 | 5 |
| TM56 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM58 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM60 | Drain Punch An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ![]() | ![]() | 75 | 100 | 10 |
| TM67 | Recycle The user recycles a held item that has been used in battle so it can be used again. | ![]() | ![]() | - | - | 10 |
| TM70 | Flash The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | ![]() | ![]() | - | 100 | 20 |
| TM77 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | ![]() | ![]() | - | - | 10 |
| TM80 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ![]() | ![]() | 75 | 90 | 10 |
| TM82 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM84 | Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ![]() | ![]() | 80 | 100 | 20 |
| TM85 | Dream Eater The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | ![]() | ![]() | 100 | 100 | 15 |
| TM86 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ![]() | ![]() | - | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ![]() | ![]() | - | 85 | 15 |
| TM90 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ![]() | ![]() | - | - | 10 |
| TM96 | Strength The target is slugged with a punch thrown at maximum power. | ![]() | ![]() | 80 | 100 | 15 |
| TM98 | Rock Smash The user attacks with a punch. This may also lower the target's Defense stat. | ![]() | ![]() | 40 | 100 | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Baton Pass | ![]() | ![]() | - | - | 40 |
| Bullet Punch | ![]() | ![]() | 40 | 100 | 30 |
| Dynamic Punch | ![]() | ![]() | 100 | 50 | 5 |
| Fake Out | ![]() | ![]() | 40 | 100 | 10 |
| Fire Punch | ![]() | ![]() | 75 | 100 | 15 |
| Guard Swap | ![]() | ![]() | - | - | 10 |
| Ice Punch | ![]() | ![]() | 75 | 100 | 15 |
| Power Swap | ![]() | ![]() | - | - | 10 |
| Psycho Cut | ![]() | ![]() | 70 | 100 | 20 |
| Quick Guard | ![]() | ![]() | - | - | 15 |
| Thunder Punch | ![]() | ![]() | 75 | 100 | 15 |
Pure Power
Ability Slot 1
Doubles Attack in battle.
Telepathy(Hidden Ability)
Protects against friendly Pokémon's damaging moves.


















































