Magnezone
#462 in the Brilliant Diamond and Shining Pearl Pokédex • Magnet Area Pokémon
Magnezone
#462 in the Brilliant Diamond and Shining Pearl Pokédex • Magnet Area Pokémon
Stats
Min
Max
HP
70
250
344
Attack
70
130
262
Defense
115
211
361
Sp. Atk
130
238
394
Sp. Def
90
166
306
Speed
60
112
240
Total
535
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal
Magnezone
Magnet Area Pokémon


Growth
| Pokédexes | - |
|---|---|
| EV yield | 3 SpA |
| Catch rate | 30 |
| Base Exp. | 241 |
Eggs
| Egg Groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 20 (5,120 steps) |
Lore

Brilliant Diamond
It evolved from exposure to a special magnetic field. Three units generate magnetism.

Shining Pearl
It evolved from exposure to a special magnetic field. Three units generate magnetism.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Magnemite #81 | Level 30 | ![]() Magneton #82 |
![]() Magneton #82 | Level up in a special magnetic field | ![]() Magnezone #462 |
Held Items
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | |
| Start | Supersonic | ![]() | Status | - | 55 | 20 | |
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | |
| Start | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| Start | Tri Attack | ![]() | Special | 80 | 100 | 10 | |
| Start | Mirror Coat | ![]() | Special | - | 100 | 20 | |
| Start | Magnetic Flux | ![]() | Status | - | - | 20 | |
| Start | Electric Terrain | ![]() | Status | - | - | 10 | |
| 12 | Electro Ball | ![]() | Special | - | 100 | 10 | |
| 16 | Gyro Ball | ![]() | Physical | - | 100 | 5 | |
| 20 | Spark | ![]() | Physical | 65 | 100 | 20 | |
| 24 | Screech | ![]() | Status | - | 85 | 40 | |
| 28 | Magnet Rise | ![]() | Status | - | - | 10 | |
| 34 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | |
| 40 | Discharge | ![]() | Special | 80 | 100 | 15 | |
| 46 | Metal Sound | ![]() | Status | - | 85 | 40 | |
| 52 | Light Screen | ![]() | Status | - | - | 30 | |
| 58 | Lock-On | ![]() | Status | - | - | 5 | |
| 64 | Zap Cannon | ![]() | Special | 120 | 50 | 5 |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM43 | Volt Switch | ![]() | Special | 70 | 100 | 20 | |
| - | Charge Beam | ![]() | Special | 50 | 90 | 10 | |
| - | Double Team | ![]() | Status | - | - | 15 | |
| - | Endure | ![]() | Status | - | - | 10 | |
| - | Explosion | ![]() | Physical | 250 | 100 | 5 | |
| - | Facade | ![]() | Physical | 70 | 100 | 20 | |
| - | Flash | ![]() | Status | - | 100 | 20 | |
| - | Flash Cannon | ![]() | Special | 80 | 100 | 10 | |
| - | Giga Impact | ![]() | Physical | 150 | 90 | 5 | |
| - | Gyro Ball | ![]() | Physical | - | 100 | 5 | |
| - | Hyper Beam | ![]() | Special | 150 | 90 | 5 | |
| - | Light Screen | ![]() | Status | - | - | 30 | |
| - | Protect | ![]() | Status | - | - | 10 | |
| - | Psych Up | ![]() | Status | - | - | 10 | |
| - | Rain Dance | ![]() | Status | - | - | 5 | |
| - | Recycle | ![]() | Status | - | - | 10 | |
| - | Reflect | ![]() | Status | - | - | 20 | |
| - | Rest | ![]() | Status | - | - | 5 | |
| - | Shock Wave | ![]() | Special | 60 | - | 20 | |
| - | Sleep Talk | ![]() | Status | - | - | 10 | |
| - | Substitute | ![]() | Status | - | - | 10 | |
| - | Sunny Day | ![]() | Status | - | - | 5 | |
| - | Swagger | ![]() | Status | - | 85 | 15 | |
| - | Thunder | ![]() | Special | 110 | 70 | 10 | |
| - | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| - | Thunderbolt | ![]() | Special | 90 | 100 | 15 |
Traits
Magnet Pull
Ability Slot 1
Prevents Steel opponents from fleeing or switching out.
Sturdy
Ability Slot 2
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Analytic(Hidden Ability)
Strengthens moves to 1.3× their power when moving last.













































Physical
Status
Special
