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Ampharos

#181 in the Black and White Pokédex • Light Pokémon

Pokémon Black

The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

Pokémon White

The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

Pokédexes

-

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

3 SpA

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

230
PokémonRequiresEvolution
Mareep

Mareep

#179

Level 15

Flaaffy

Flaaffy

#180

Flaaffy

Flaaffy

#180

Level 30

Ampharos

Ampharos

#181

Flaaffy

Marill

Ampharos normal sprite

Normal

Shiny Ampharos sprite

Shiny

Ampharos

Light Pokémon

#181
Electric

Height

1.4 m

Weight

61.5 kg

Base XP

230

Abilities

StaticPlus

HP

90

Attack

75

Defense

85

Sp. Atk

115

Sp. Def

90

Speed

55

Total

510

Type Chart

Weaknesses

Takes 2× from

Ground

Resistances

Takes 0.5× from

ElectricFlyingSteel
Class
Description
StartFire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartThunder ShockElectricSpecial4010030

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

StartThunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

5GrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

10Thunder ShockElectricSpecial4010030

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

14Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

20Cotton SporeGrassStatus-10040

The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.

25ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

30Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

33Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

40Cotton GuardGrassStatus--10

The user protects itself by wrapping its body in soft cotton, drastically raising the user’s Defense stat.

48DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

55Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

63Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

71Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

79ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Static

Ability Slot 1

Contact with the Pokémon may cause paralysis.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Plus

Hidden Ability

Ups Sp. Atk if another Pokémon has Plus or Minus.

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Ampharos

Ampharos

#181 in the Black and White Pokédex • Light Pokémon

Pokémon Black

The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

Pokémon White

The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

Pokédexes

-

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

3 SpA

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

230
PokémonRequiresEvolution
Mareep

Mareep

#179

Level 15

Flaaffy

Flaaffy

#180

Flaaffy

Flaaffy

#180

Level 30

Ampharos

Ampharos

#181

Flaaffy

Marill

Ampharos normal sprite

Normal

Shiny Ampharos sprite

Shiny

Ampharos

Light Pokémon

#181
Electric

Height

1.4 m

Weight

61.5 kg

Base XP

230

Abilities

StaticPlus

HP

90

Attack

75

Defense

85

Sp. Atk

115

Sp. Def

90

Speed

55

Total

510

Type Chart

Weaknesses

Takes 2× from

Ground

Resistances

Takes 0.5× from

ElectricFlyingSteel
Class
Description
StartFire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartThunder ShockElectricSpecial4010030

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

StartThunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

5GrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

10Thunder ShockElectricSpecial4010030

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

14Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

20Cotton SporeGrassStatus-10040

The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.

25ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

30Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

33Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

40Cotton GuardGrassStatus--10

The user protects itself by wrapping its body in soft cotton, drastically raising the user’s Defense stat.

48DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

55Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

63Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

71Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

79ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Static

Ability Slot 1

Contact with the Pokémon may cause paralysis.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Plus

Hidden Ability

Ups Sp. Atk if another Pokémon has Plus or Minus.

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.