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Vanillish

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Vanillish in Pokémon X & Y

#583 in the X and Y Pokédex • Icy Snow Pokémon

Vanillish in the National Pokédex

Pokédex entries

Pokémon X

They cool down the surrounding air and create ice particles, which they use to freeze their foes.

Pokémon Y

Snowy mountains are this Pokémon’s habitat. During an ancient ice age, they moved to southern areas.

Pokémon details

Type

Ice

Category

Icy Snow Pokémon

Height

1.1 m (3'07")

Weight

41 kg (90.4 lbs)

National Pokédex

#0583

Vanillish in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

51

212

306

Attack

65

121

251

Defense

65

121

251

Sp. Atk

80

148

284

Sp. Def

75

139

273

Speed

59

110

238

Total

395

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Vanillish, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #86
EV yield
2 SpA
Catch rate
120
Base Exp.
138

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vanillite

Vanillite

#582

Level 35

Vanillish

Vanillish

#583

Vanillish

Vanillish

#583

Level 47

Vanilluxe

Vanilluxe

#584

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartHarden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
StartUproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010
StartAstonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
StartIcicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice2510030
4Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
7Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
10Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010
13Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
16Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
19Avalanche

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

Ice6010010
22Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
26Mirror Shot

The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy.

Steel658510
31Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison--20
36Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
42Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
47Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020
53Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
58Sheer Cold

The target is attacked with a blast of absolute-zero cold. The target faints instantly if this attack hits.

Ice-305

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM64Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
TM79Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice609010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM91Flash Cannon

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

Steel8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Learn these before evolving. The source identifies the original method and level where applicable.
Class
Acquisition source
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15

Vanillite — breeding

Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030

Vanillite — breeding

Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10

Vanillite — breeding

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Vanillite — breeding

Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric--10

Vanillite — breeding

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Vanillite — breeding

Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Ice4010025

Vanillite — breeding

Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Vanillite — breeding

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15

Generation III–V import via Poké Transporter and Pokémon Bank

Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030

Generation III–V import via Poké Transporter and Pokémon Bank

Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Generation III–V import via Poké Transporter and Pokémon Bank

Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric--10

Generation III–V import via Poké Transporter and Pokémon Bank

Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric--10

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Ice4010025

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Signal Beam

The user attacks with a sinister beam of light. This may also confuse the target.

Bug7510015

Generation III–V import via Poké Transporter and Pokémon Bank

Signal Beam

The user attacks with a sinister beam of light. This may also confuse the target.

Bug7510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Generation III–V import via Poké Transporter and Pokémon Bank

Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Ice Body

Ability Slot 1

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Weak Armor(Hidden Ability)

Physical attacks lower its Defense stat and raise its Speed stat.

Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

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