Vanillish
#256 in the Black 2 and White 2 Pokédex • Icy Snow Pokémon
Vanillish
#256 in the Black 2 and White 2 Pokédex • Icy Snow Pokémon
Stats
Min
Max
HP
51
212
306
Attack
65
121
251
Defense
65
121
251
Sp. Atk
80
148
284
Sp. Def
75
139
273
Speed
59
110
238
Total
395
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Vanillish
Icy Snow Pokémon

Growth
| Pokédexes | Updated Unova #256 |
|---|---|
| EV yield | 2 SpA |
| Catch rate | 120 |
| Base Exp. | 138 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Black 2
They cool down the surrounding air and create ice particles, which they use to freeze their foes.

Pokémon White 2
They cool down the surrounding air and create ice particles, which they use to freeze their foes.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Vanillite #255 | Level 35 | ![]() Vanillish #256 |
![]() Vanillish #256 | Level 47 | ![]() Vanilluxe #257 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in dark grass | 63 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in dark grass | 65 | 5% | During Winter |
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in tall grass or a cave | 55 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in tall grass or a cave | 57 | 5% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in dark grass | 63 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in dark grass | 65 | 5% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in tall grass or a cave | 55 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in tall grass or a cave | 57 | 5% | During Winter |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 50 | 5% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 52 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 52 | 1% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 45 | 5% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 47 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 47 | 1% | - |
Giant Chasm | Walking in tall grass or a cave | 45 | 10% | - |
Giant Chasm | Walking in tall grass or a cave | 47 | 5% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in dark grass | 63 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in dark grass | 65 | 5% | During Winter |
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in tall grass or a cave | 55 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in tall grass or a cave | 57 | 5% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in dark grass | 63 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in dark grass | 65 | 5% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in tall grass or a cave | 55 | 20% | During Winter |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in tall grass or a cave | 57 | 5% | During Winter |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 50 | 5% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 52 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 52 | 1% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 45 | 5% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 47 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 47 | 1% | - |
Giant Chasm | Walking in tall grass or a cave | 45 | 10% | - |
Giant Chasm | Walking in tall grass or a cave | 47 | 5% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Start | Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| Start | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| Start | Icicle Spear | ![]() | Physical | 25 | 100 | 30 | The user launches sharp icicles at the target. It strikes two to five times in a row. |
| 4 | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. |
| 7 | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| 10 | Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 13 | Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat. |
| 16 | Mist | ![]() | Status | - | - | 30 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| 19 | Avalanche | ![]() | Physical | 60 | 100 | 10 | An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |
| 22 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 26 | Mirror Shot | ![]() | Special | 65 | 85 | 10 | The user looses a flash of energy at the target from its polished body. It may also lower the target’s accuracy. |
| 31 | Acid Armor | ![]() | Status | - | - | 40 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| 36 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| 42 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 47 | Mirror Coat | ![]() | Special | - | 100 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| 53 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
| 58 | Sheer Cold | ![]() | Special | - | 30 | 5 | The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM64 | Explosion | ![]() | Physical | 250 | 100 | 5 | The user explodes to inflict damage on those around it. The user faints upon using this move. |
| TM79 | Frost Breath | ![]() | Special | 40 | 90 | 10 | The user blows a cold breath on the target. This attack always results in a critical hit. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM91 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat. |
| Iron Defense | ![]() | Status | - | - | 15 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Magic Coat | ![]() | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magnet Rise | ![]() | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Traits
Ice Body
Ability Slot 1
The Pokémon gradually regains HP in a hailstorm.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Weak Armor(Hidden Ability)
Physical attacks lower Defense and raise Speed.
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.



































Status
Special
Physical





