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Vanillish

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Vanillish in Pokémon Black & White

#89 in the Unova Pokédex • Icy Snow Pokémon

Vanillish in the National Pokédex

Pokédex entries

Pokémon Black

Snowy mountains are this Pokémon’s habitat. During an ancient ice age, they moved to southern areas.

Pokémon White

It conceals itself from enemy eyes by creating many small ice particles and hiding among them.

Pokémon details

Type

Ice

Category

Icy Snow Pokémon

Height

1.1 m (3'07")

Weight

41 kg (90.4 lbs)

National Pokédex

#0583

Pokédex

#89

Vanillish in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

51

212

306

Attack

65

121

251

Defense

65

121

251

Sp. Atk

80

148

284

Sp. Def

75

139

273

Speed

59

110

238

Total

395

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Vanillish, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #89
EV yield
2 SpA
Catch rate
120
Base Exp.
138

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vanillite

Vanillite

#88

Level 35

Vanillish

Vanillish

#89

Vanillish

Vanillish

#89

Level 47

Vanilluxe

Vanilluxe

#90

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3520%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass355%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass364%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass371%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3520%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass365%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass364%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass371%

During Winter

White
LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3520%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass355%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass364%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass371%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3520%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass365%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass364%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass371%

During Winter

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartHarden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
StartUproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010
StartAstonish

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Ghost3010015
StartIcicle Spear

The user launches sharp icicles at the target. It strikes two to five times in a row.

Ice2510030
4Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
7Astonish

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Ghost3010015
10Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010
13Icy Wind

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Ice559515
16Mist

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

Ice--30
19Avalanche

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

Ice6010010
22Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
26Mirror Shot

The user looses a flash of energy at the target from its polished body. It may also lower the target’s accuracy.

Steel658510
31Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison--40
36Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
42Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
47Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020
53Blizzard

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Ice120705
58Sheer Cold

The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.

Ice-305

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM13Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
TM14Blizzard

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Ice120705
TM16Light Screen

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Psychic--30
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM64Explosion

The user explodes to inflict damage on those around it. The user faints upon using this move.

Normal2501005
TM79Frost Breath

The user blows a cold breath on the target. This attack always results in a critical hit.

Ice409010
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM91Flash Cannon

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

Steel8010010

Learn these before evolving. The source describes the earlier form’s method; egg and Light Ball moves must be retained through evolution. Four-move combinations are not certified by this list.
Class
Acquisition
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15

Prior evolution: egg

Ice Shard

The user flash freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030

Prior evolution: egg

Imprison

If the opponents know any move also known by the user, the opponents are prevented from using it.

Psychic--10

Prior evolution: egg

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Prior evolution: egg

Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric--10

Prior evolution: egg

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-10015

Prior evolution: egg

Powder Snow

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

Ice4010025

Prior evolution: egg

Water Pulse

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water6010020

Prior evolution: egg

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Trade from Black 2 or White 2

Signal Beam

The user attacks with a sinister beam of light. It may also confuse the target.

Bug7510015

Trade from Black 2 or White 2

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Ice Body

Ability Slot 1

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Weak Armor(Hidden Ability)

Physical attacks lower Defense and raise Speed.

Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

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