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Vanillite

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Vanillite in Pokémon Black & White

#88 in the Unova Pokédex • Fresh Snow Pokémon

Vanillite in the National Pokédex
Vanillite sprite

Normal

Shiny Vanillite sprite

Shiny

Pokédex entries

Pokémon Black

The temperature of their breath is -58° F. They create snow crystals and make snow fall in the areas around them.

Pokémon White

This Pokémon formed from icicles bathed in energy from the morning sun. It sleeps buried in snow.

Pokémon details

Type

Ice

Category

Fresh Snow Pokémon

Height

0.4 m (1'04")

Weight

5.7 kg (12.6 lbs)

National Pokédex

#0582

Pokédex

#88

Vanillite in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

36

182

276

Attack

50

94

218

Defense

50

94

218

Sp. Atk

65

121

251

Sp. Def

60

112

240

Speed

44

83

205

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Vanillite, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #88
EV yield
1 SpA
Catch rate
255
Base Exp.
61

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vanillite

Vanillite

#88

Level 35

Vanillish

Vanillish

#89

Vanillish

Vanillish

#89

Level 47

Vanilluxe

Vanilluxe

#90

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Cold Storage

Walking in tall grass or a cave2010%

-

Cold Storage

Walking in tall grass or a cave2110%

-

Cold Storage

Walking in tall grass or a cave225%

-

Cold Storage

Walking in tall grass or a cave234%

-

Cold Storage

Walking in tall grass or a cave231%

-

Cold Storage

Walking in dark grass2410%

-

Cold Storage

Walking in dark grass2510%

-

Cold Storage

Walking in dark grass265%

-

Cold Storage

Walking in dark grass274%

-

Cold Storage

Walking in dark grass271%

-

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave3120%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave315%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave324%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave331%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave3120%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave325%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave324%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave331%

During Winter

Route 6

Road 6

Walking in tall grass or a cave2310%

During Winter

Route 6

Road 6

Walking in tall grass or a cave254%

During Winter

Route 6

Road 6

Walking in tall grass or a cave251%

During Winter

Route 6

Road 6

Walking in dark grass2710%

During Winter

Route 6

Road 6

Walking in dark grass294%

During Winter

Route 6

Road 6

Walking in dark grass291%

During Winter

White
LocationMethodLevelChanceConditions

Cold Storage

Walking in tall grass or a cave2010%

-

Cold Storage

Walking in tall grass or a cave2110%

-

Cold Storage

Walking in tall grass or a cave225%

-

Cold Storage

Walking in tall grass or a cave234%

-

Cold Storage

Walking in tall grass or a cave231%

-

Cold Storage

Walking in dark grass2410%

-

Cold Storage

Walking in dark grass2510%

-

Cold Storage

Walking in dark grass265%

-

Cold Storage

Walking in dark grass274%

-

Cold Storage

Walking in dark grass271%

-

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave3120%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave315%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave324%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in tall grass or a cave331%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave3120%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave325%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave324%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in tall grass or a cave331%

During Winter

Route 6

Road 6

Walking in tall grass or a cave2310%

During Winter

Route 6

Road 6

Walking in tall grass or a cave254%

During Winter

Route 6

Road 6

Walking in tall grass or a cave251%

During Winter

Route 6

Road 6

Walking in dark grass2710%

During Winter

Route 6

Road 6

Walking in dark grass294%

During Winter

Route 6

Road 6

Walking in dark grass291%

During Winter

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartIcicle Spear

The user launches sharp icicles at the target. It strikes two to five times in a row.

Ice2510030
4Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
7Astonish

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Ghost3010015
10Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010
13Icy Wind

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Ice559515
16Mist

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

Ice--30
19Avalanche

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

Ice6010010
22Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
26Mirror Shot

The user looses a flash of energy at the target from its polished body. It may also lower the target’s accuracy.

Steel658510
31Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison--40
35Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
40Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
44Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic-10020
49Blizzard

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Ice120705
53Sheer Cold

The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.

Ice-305

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM13Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
TM14Blizzard

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Ice120705
TM16Light Screen

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Psychic--30
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM64Explosion

The user explodes to inflict damage on those around it. The user faints upon using this move.

Normal2501005
TM79Frost Breath

The user blows a cold breath on the target. This attack always results in a critical hit.

Ice409010
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM91Flash Cannon

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

Steel8010010

Moves this Pokémon can inherit through breeding or similar methods.
Class
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15
Ice Shard

The user flash freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030
Imprison

If the opponents know any move also known by the user, the opponents are prevented from using it.

Psychic--10
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric--10
Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-10015
Powder Snow

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

Ice4010025
Water Pulse

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water6010020

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15

Trade from Black 2 or White 2

Signal Beam

The user attacks with a sinister beam of light. It may also confuse the target.

Bug7510015

Trade from Black 2 or White 2

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Ice Body

Ability Slot 1

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Weak Armor(Hidden Ability)

Physical attacks lower Defense and raise Speed.

Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

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