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Swinub

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Swinub in Pokémon X & Y

#220 in the X and Y Pokédex • Pig Pokémon

Swinub in the National Pokédex

Pokédex entries

Pokémon X

It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.

Pokémon Y

If it smells something enticing, it dashes off headlong to find the source of the aroma.

Pokémon details

Types

IceGround

Category

Pig Pokémon

Height

0.4 m (1'04")

Weight

6.5 kg (14.3 lbs)

National Pokédex

#0220

Swinub in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

50

94

218

Defense

40

76

196

Sp. Atk

30

58

174

Sp. Def

30

58

174

Speed

50

94

218

Total

250

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Swinub, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #76
EV yield
1 Atk
Catch rate
225
Base Exp.
50

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Swinub

Swinub

#220

Level 33

Piloswine

Piloswine

#221

Piloswine

Piloswine

#221

Level up knowing Ancient Power

Mamoswine

Mamoswine

#473

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartOdor Sleuth

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Normal--40
5Mud Sport

The user covers itself with mud. This weakens Electric-type moves for five turns.

Ground--15
8Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Ice4010025
11Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010
14Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
18Mud Bomb

The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.

Ground658510
21Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
24Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030
28Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
35Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
37Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
40Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015
44Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
48Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM33Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Psychic--20
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005
Avalanche

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

Ice6010010
Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground-305
Freeze-Dry

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Ice7010020
Icicle Crash

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Ice859010
Icicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice2510030
Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40

Generation III–V import via Poké Transporter and Pokémon Bank

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010

Generation III–V import via Poké Transporter and Pokémon Bank

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Generation III–V import via Poké Transporter and Pokémon Bank

Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Oblivious

Ability Slot 1

Keeps the Pokémon from being infatuated or falling for taunts.

Prevents infatuation, Captivate and Taunt.

Snow Cloak

Ability Slot 2

Boosts evasion in a hailstorm.

Increases evasion to 1.25× during hail. Protects against hail damage.

Thick Fat(Hidden Ability)

Boosts resistance to Fire-​ and Ice-type moves.

Halves damage from Fire and Ice moves.

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