Swinub
#195 in the HeartGold & SoulSilver Pokédex • Pig Pokémon
Swinub
#195 in the HeartGold & SoulSilver Pokédex • Pig Pokémon
Stats
Min
Max
HP
50
210
304
Attack
50
94
218
Defense
40
76
196
Sp. Atk
30
58
174
Sp. Def
30
58
174
Speed
50
94
218
Total
250
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Swinub
Pig Pokémon


Growth
| Pokédexes | Updated Johto #195 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 225 |
| Base Exp. | 50 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

HeartGold
It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.

SoulSilver
If it smells something enticing, it dashes off headlong to find the source of the aroma.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Swinub #195 | Level 33 | ![]() Piloswine #196 |
![]() Piloswine #196 | knowing Ancient Power | ![]() Mamoswine #197 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 21 | 20% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 21 | 10% | Radio off |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 21 | 20% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 21 | 10% | Radio off |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 24 | 5% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 24 | 5% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 5% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 5% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 21 | 20% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 21 | 10% | Radio off |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 21 | 20% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 21 | 10% | Radio off |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 23 | 5% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 24 | 5% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 24 | 5% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 5% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 5% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| Start | Odor Sleuth | ![]() | Status | - | - | 40 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| 4 | Mud Sport | ![]() | Status | - | - | 15 | The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
| 8 | Powder Snow | ![]() | Special | 40 | 100 | 25 | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
| 13 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| 16 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| 20 | Mud Bomb | ![]() | Special | 65 | 85 | 10 | The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. |
| 25 | Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. |
| 28 | Ice Shard | ![]() | Physical | 40 | 100 | 30 | The user flash freezes chunks of ice and hurls them. This move always goes first. |
| 32 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 37 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| 40 | Mist | ![]() | Status | - | - | 30 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| 44 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| 49 | Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM76 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. |
| Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the foe’s HP to equal the user’s HP. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| Bite | ![]() | Physical | 60 | 100 | 25 | The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all the other types. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| Fissure | ![]() | Physical | - | 30 | 5 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Icicle Spear | ![]() | Physical | 10 | 100 | 30 | The user launches sharp icicles at the foe. It strikes two to five times in a row. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
Traits
Oblivious
Ability Slot 1
Prevents it from becoming infatuated.
Prevents infatuation and protects against Captivate.
Snow Cloak
Ability Slot 2
Raises evasion in a hailstorm.
Increases evasion to 1.25× during hail. Protects against hail damage.







































Physical
Status
Special






