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Spiritomb

#442 in the X and Y Pokédex • Forbidden Pokémon

Pokémon X

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.

Pokémon Y

It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.

Pokédexes

-

Egg Group

Amorphous

Steps to Hatch

7,680

Effort Values Yielded

1 Def, 1 SpD

Gender Ratio

50% male / 50% female

Capture Rate

100

Base Experience

170
Spiritomb

Spiritomb

#442

No evolutions

Pokémon X

LocationMethodLevelChanceConditions

Friend Safari

Friend Safari (Ghost)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Pokémon Y

LocationMethodLevelChanceConditions

Friend Safari

Friend Safari (Ghost)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Chatot

Gible

Spiritomb normal sprite

Normal

Shiny Spiritomb sprite

Shiny

Spiritomb

Forbidden Pokémon

#442
GhostDark

Height

1 m

Weight

108 kg

Base XP

170

Abilities

PressureInfiltrator

HP

50

Attack

92

Defense

108

Sp. Atk

92

Sp. Def

108

Speed

35

Total

485

Type Chart

Weaknesses

Takes 2× from

Fairy

Resistances

Takes 0× from

NormalFightingPsychic

Takes 0.5× from

Poison
Class
Description
StartConfuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

StartCurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

StartSpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

StartPursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

StartShadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

7Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

13HypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

19Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

25Ominous WindGhostSpecial601005

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

31Sucker PunchDarkPhysical801005

This move enables the user to attack first. This move fails if the target is not readying an attack.

37Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

43MementoDarkStatus-10010

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

49Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Class
Description
CaptivateNormalStatus-10020

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Destiny BondGhostStatus--5

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

GrudgeGhostStatus--5

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

NightmareGhostStatus-10015

A sleeping target sees a nightmare that inflicts some damage every turn.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM60QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

TM61Will-O-WispFireStatus-8515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63EmbargoDarkStatus-10015

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM83InfestationBugSpecial2010020

The target is infested and attacked for four to five turns. The target can’t flee during this time.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM95SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Pressure

Ability Slot 1

The Pokémon raises opposing Pokémon’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

Infiltrator

Hidden Ability

Passes through the opposing Pokémon’s barrier and strikes.

Bypasses Light Screen, Reflect, and Safeguard.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Spiritomb

Spiritomb

#442 in the X and Y Pokédex • Forbidden Pokémon

Pokémon X

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.

Pokémon Y

It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.

Pokédexes

-

Egg Group

Amorphous

Steps to Hatch

7,680

Effort Values Yielded

1 Def, 1 SpD

Gender Ratio

50% male / 50% female

Capture Rate

100

Base Experience

170
Spiritomb

Spiritomb

#442

No evolutions

Pokémon X

LocationMethodLevelChanceConditions

Friend Safari

Friend Safari (Ghost)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Pokémon Y

LocationMethodLevelChanceConditions

Friend Safari

Friend Safari (Ghost)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 3

Chatot

Gible

Spiritomb normal sprite

Normal

Shiny Spiritomb sprite

Shiny

Spiritomb

Forbidden Pokémon

#442
GhostDark

Height

1 m

Weight

108 kg

Base XP

170

Abilities

PressureInfiltrator

HP

50

Attack

92

Defense

108

Sp. Atk

92

Sp. Def

108

Speed

35

Total

485

Type Chart

Weaknesses

Takes 2× from

Fairy

Resistances

Takes 0× from

NormalFightingPsychic

Takes 0.5× from

Poison
Class
Description
StartConfuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

StartCurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

StartSpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

StartPursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

StartShadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

7Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

13HypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

19Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

25Ominous WindGhostSpecial601005

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

31Sucker PunchDarkPhysical801005

This move enables the user to attack first. This move fails if the target is not readying an attack.

37Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

43MementoDarkStatus-10010

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

49Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Class
Description
CaptivateNormalStatus-10020

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Destiny BondGhostStatus--5

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

GrudgeGhostStatus--5

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

NightmareGhostStatus-10015

A sleeping target sees a nightmare that inflicts some damage every turn.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM60QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

TM61Will-O-WispFireStatus-8515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63EmbargoDarkStatus-10015

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM83InfestationBugSpecial2010020

The target is infested and attacked for four to five turns. The target can’t flee during this time.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM95SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Pressure

Ability Slot 1

The Pokémon raises opposing Pokémon’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

Infiltrator

Hidden Ability

Passes through the opposing Pokémon’s barrier and strikes.

Bypasses Light Screen, Reflect, and Safeguard.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.