Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
Brilliant Diamond and Shining Pearl
Sword and Shield
Ultra Sun and Ultra Moon
Omega Ruby and Alpha Sapphire
X and Y
Black and White
FireRed and LeafGreen
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

X and Y

Game

X and Y

News

Updates for this game hub

Guides

Kalos mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Bouffalant

#626 in the X and Y Pokédex • Bash Buffalo Pokémon

Pokémon X

They charge wildly and headbutt everything. Their headbutts have enough destructive force to derail a train.

Pokémon Y

Their fluffy fur absorbs damage, even if they strike foes with a fierce headbutt.

Pokédexes

-

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

172
Bouffalant

Bouffalant

#626

No evolutions

Bisharp

Rufflet

Bouffalant normal sprite

Normal

Shiny Bouffalant sprite

Shiny

Bouffalant

Bash Buffalo Pokémon

#626
Normal

Height

1.6 m

Weight

94.6 kg

Base XP

172

Abilities

RecklessSap SipperSoundproof

HP

95

Attack

110

Defense

95

Sp. Atk

40

Sp. Def

95

Speed

55

Total

490

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartPursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

6RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

11Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

16Horn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

21Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

26RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

31Head ChargeNormalPhysical12010015

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

36Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

41MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

46ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

50ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

56Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

61Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Rock ClimbNormalPhysical908520

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

Skull BashNormalPhysical13010010

The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.

StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Reckless

Ability Slot 1

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Sap Sipper

Ability Slot 2

Boosts the Attack stat when hit by a Grass-type move.

Absorbs Grass moves, raising Attack one stage.

Soundproof

Hidden Ability

Gives full immunity to all sound-based moves.

Protects against sound-based moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Bouffalant

Bouffalant

#626 in the X and Y Pokédex • Bash Buffalo Pokémon

Pokémon X

They charge wildly and headbutt everything. Their headbutts have enough destructive force to derail a train.

Pokémon Y

Their fluffy fur absorbs damage, even if they strike foes with a fierce headbutt.

Pokédexes

-

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

172
Bouffalant

Bouffalant

#626

No evolutions

Bisharp

Rufflet

Bouffalant normal sprite

Normal

Shiny Bouffalant sprite

Shiny

Bouffalant

Bash Buffalo Pokémon

#626
Normal

Height

1.6 m

Weight

94.6 kg

Base XP

172

Abilities

RecklessSap SipperSoundproof

HP

95

Attack

110

Defense

95

Sp. Atk

40

Sp. Def

95

Speed

55

Total

490

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartPursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

6RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

11Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

16Horn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

21Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

26RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

31Head ChargeNormalPhysical12010015

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

36Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

41MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

46ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

50ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

56Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

61Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Rock ClimbNormalPhysical908520

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

Skull BashNormalPhysical13010010

The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.

StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Reckless

Ability Slot 1

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Sap Sipper

Ability Slot 2

Boosts the Attack stat when hit by a Grass-type move.

Absorbs Grass moves, raising Attack one stage.

Soundproof

Hidden Ability

Gives full immunity to all sound-based moves.

Protects against sound-based moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.