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Amoonguss

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Amoonguss in Pokémon X & Y

#591 in the X and Y Pokédex • Mushroom Pokémon

Amoonguss in the National Pokédex

Pokédex entries

Pokémon X

They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.

Pokémon Y

It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.

Pokémon details

Types

GrassPoison

Category

Mushroom Pokémon

Height

0.6 m (2'00")

Weight

10.5 kg (23.1 lbs)

National Pokédex

#0591

Amoonguss in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

114

338

432

Attack

85

157

295

Defense

70

130

262

Sp. Atk

85

157

295

Sp. Def

80

148

284

Speed

30

58

174

Total

464

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Amoonguss, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #54
EV yield
2 HP
Catch rate
75
Base Exp.
162

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Foongus

Foongus

#590

Level 39

Amoonguss

Amoonguss

#591

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Route 20

Road 20

Walking in tall grass or a cave4810%

-

Route 20

Road 20

Walking in tall grass or a cave4910%

-

Route 20

Road 20

Walking in tall grass or a cave505%

-

Route 20

Road 20

Walking in red flowers4810%

-

Route 20

Road 20

Walking in red flowers4910%

-

Route 20

Road 20

Walking in red flowers505%

-

Pokémon Village

Pokemon Village

Walking in yellow flowers4910%

-

Pokémon Village

Pokemon Village

Walking in yellow flowers5010%

-

Pokémon Village

Pokemon Village

Walking in purple flowers4910%

-

Pokémon Village

Pokemon Village

Walking in purple flowers5010%

-

Y
LocationMethodLevelChanceConditions

Route 20

Road 20

Walking in tall grass or a cave4810%

-

Route 20

Road 20

Walking in tall grass or a cave4910%

-

Route 20

Road 20

Walking in tall grass or a cave505%

-

Route 20

Road 20

Walking in red flowers4810%

-

Route 20

Road 20

Walking in red flowers4910%

-

Route 20

Road 20

Walking in red flowers505%

-

Pokémon Village

Pokemon Village

Walking in yellow flowers4910%

-

Pokémon Village

Pokemon Village

Walking in yellow flowers5010%

-

Pokémon Village

Pokemon Village

Walking in purple flowers4910%

-

Pokémon Village

Pokemon Village

Walking in purple flowers5010%

-

Items this Pokémon may hold when encountered in the wild.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartAbsorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025
StartGrowth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--20
StartBide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
StartAstonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
6Growth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--20
8Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
12Bide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
15Mega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass4010015
18Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass--20
20Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20
24Sweet Scent

A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.

Normal-10020
28Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
32Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
35Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5
43Clear Smog

The user attacks by throwing a clump of special mud. All stat changes are returned to normal.

Poison50-15
49Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
54Rage Powder

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Bug--20
62Spore

The user scatters bursts of spores that induce sleep.

Grass-10015

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

Grass9010010
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Flash

The user flashes a bright light that cuts the target’s accuracy.

Normal-10020
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM96Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Learn these before evolving. The source identifies the original method and level where applicable.
Class
Acquisition source
Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Foongus — breeding

Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40

Foongus — breeding

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Foongus — breeding

Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison-10010

Foongus — breeding

Poison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535

Foongus — breeding

Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020

Foongus — breeding

Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530

Foongus — breeding

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
After You

The user helps the target and makes it use its move right after the user.

Normal--15

Generation III–V import via Poké Transporter and Pokémon Bank

After You

The user helps the target and makes it use its move right after the user.

Normal--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Generation III–V import via Poké Transporter and Pokémon Bank

Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015

Generation III–V import via Poké Transporter and Pokémon Bank

Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Poison Powder

The user scatters a cloud of poisonous dust on the target. This may also poison the target.

Poison-7535

Generation III–V import via Poké Transporter and Pokémon Bank

Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Generation III–V import via Poké Transporter and Pokémon Bank

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass-7530

Generation III–V import via Poké Transporter and Pokémon Bank

Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Effect Spore

Ability Slot 1

Contact may poison or cause paralysis or sleep.

Has a 30% chance of inflicting either paralysis, poison, or sleep on attacking Pokémon on contact.

Regenerator(Hidden Ability)

Restores a little HP when withdrawn from battle.

Heals for 1/3 max HP upon switching out.

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