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Alolan Sandslash

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Alolan Sandslash in Pokémon Ultra Sun & Ultra Moon

#329 in the Ultra Sun & Ultra Moon Pokédex • Mouse Pokémon

Alolan Sandslash in the National Pokédex

Pokédex entries

Ultra Sun

Its claws and horns often break off. The broken claws and horns can be used to carve plows for tilling farm fields.

Ultra Moon

Thanks to its thick claws, it’s good at climbing trees. There are plenty of Sandslash that park themselves in trees and go right to sleep.

Pokémon details

Types

IceSteel

Category

Mouse Pokémon

Height

1.2 m (3'11")

Weight

55 kg (121.3 lbs)

National Pokédex

#0028

Pokédex

#329

Alolan Sandslash in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

100

184

328

Defense

120

220

372

Sp. Atk

25

49

163

Sp. Def

65

121

251

Speed

65

121

251

Total

450

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Alolan Sandslash, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #329Ula'ula #150
EV yield
2 Def
Catch rate
90
Base Exp.
158

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
Evo.Icicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice2510030
StartDefense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
StartSlash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020
StartMetal Claw

The target is raked with steel claws. This may also raise the user’s Attack stat.

Steel509535
StartIce Ball

The user attacks the target for five turns. The move’s power increases each time it hits.

Ice309020
StartIcicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice2510030
StartMetal Burst

The user retaliates with much greater force against the opponent that last inflicted damage on it.

Steel-10010
StartIcicle Crash

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Ice859010

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM01Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Leech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug8010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Fighting120705
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Aurora Veil

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

Ice--20
TM74Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM79Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice609010
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM81X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Drill Run

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Ground809510
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
Super Fang

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Normal-9010
Throat Chop

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Dark8010015

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition source
Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20

Sandshrew Alola — breeding; retain through evolution

Bide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10

Sandshrew Alola — level up; retain through evolution (level 3)

Chip Away

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Normal7010020

Sandshrew Alola — breeding; retain through evolution

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Sandshrew Alola — breeding; retain through evolution

Crush Claw

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Normal759510

Sandshrew Alola — breeding; retain through evolution

Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10

Sandshrew Alola — breeding; retain through evolution

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Sandshrew Alola — breeding; retain through evolution

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Sandshrew Alola — breeding; retain through evolution

Fury Cutter

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Bug409520

Sandshrew Alola — level up; retain through evolution (level 11)

Fury Swipes

The target is raked with sharp claws or scythes quickly two to five times in a row.

Normal188015

Sandshrew Alola — level up; retain through evolution (level 20)

Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15

Sandshrew Alola — breeding; retain through evolution

Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015

Sandshrew Alola — breeding; retain through evolution

Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Ice4010025

Sandshrew Alola — level up; retain through evolution (level 5)

Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal2010040

Sandshrew Alola — level up; retain through evolution (level 9)

Scratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035

Sandshrew Alola — level up; retain through evolution (level 1)

Swift

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Normal60-20

Sandshrew Alola — level up; retain through evolution (level 17)

Ability options available to this Pokémon in this game.

Snow Cloak

Ability Slot 1

Boosts evasion in a hailstorm.

Increases evasion to 1.25× during hail. Protects against hail damage.

Slush Rush(Hidden Ability)

Boosts the Pokémon’s Speed stat in a hailstorm.

During hail, this Pokémon has double Speed.

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