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Dratini

#379 in the Ultra Sun & Ultra Moon Pokédex • Dragon Pokémon

Ultra Sun

It’s still weak, so it lurks on the floor of bodies of water, eating whatever food sinks down and living a quiet life.

Ultra Moon

It sheds its skin—almost on a daily basis—and grows larger. Its skin is soft just after it’s been shed.

Pokédexes

Updated Poni #126Updated Alola #379

Egg Group

Water 1Dragon

Steps to Hatch

10,240

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

60
PokémonRequiresEvolution
Dratini

Dratini

#379

Level 30

Dragonair

Dragonair

#380

Dragonair

Dragonair

#380

Level 55

Dragonite

Dragonite

#381

Ultra Moon

LocationMethodLevelChanceConditions

Poni Gauntlet

Bubbling Spots10-6610%

-

Poni Gauntlet

Fishing with a Super Rod10-611%

-

Poni Meadow

Bubbling Spots10-6210%

-

Poni Meadow

Fishing with a Super Rod10-571%

-

Ultra Sun

LocationMethodLevelChanceConditions

Poni Gauntlet

Bubbling Spots10-6610%

-

Poni Gauntlet

Fishing with a Super Rod10-611%

-

Poni Meadow

Bubbling Spots10-6210%

-

Poni Meadow

Fishing with a Super Rod10-571%

-

Munchlax

Dragonair

Dratini normal sprite

Normal

Shiny Dratini sprite

Shiny

Dratini

Dragon Pokémon

#379
Dragon

Height

1.8 m

Weight

3.3 kg

Base XP

60

Abilities

Shed SkinMarvel Scale

HP

41

Attack

64

Defense

45

Sp. Atk

50

Sp. Def

50

Speed

50

Total

300

Type Chart

Weaknesses

Takes 2× from

IceDragon

Resistances

Takes 0.5× from

FireWaterElectricGrass
Dragon ScaleDragon Scale
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartWrapNormalPhysical159020

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

5Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

11TwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

15Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

21SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

31Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

35Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

41Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

45SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

51Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

55OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

61Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

Class
Description
Aqua JetWaterPhysical4010020

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Extreme SpeedNormalPhysical801005

The user charges the target at blinding speed. This move always goes first.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM98WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Shed Skin

Ability Slot 1

The Pokémon may heal its own status conditions by shedding its skin.

Has a 33% chance of curing any major status ailment after each turn.

Marvel Scale

Hidden Ability

The Pokémon’s marvelous scales boost the Defense stat if it has a status condition.

Increases Defense to 1.5× with a major status ailment.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Dratini

Dratini

#379 in the Ultra Sun & Ultra Moon Pokédex • Dragon Pokémon

Ultra Sun

It’s still weak, so it lurks on the floor of bodies of water, eating whatever food sinks down and living a quiet life.

Ultra Moon

It sheds its skin—almost on a daily basis—and grows larger. Its skin is soft just after it’s been shed.

Pokédexes

Updated Poni #126Updated Alola #379

Egg Group

Water 1Dragon

Steps to Hatch

10,240

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

60
PokémonRequiresEvolution
Dratini

Dratini

#379

Level 30

Dragonair

Dragonair

#380

Dragonair

Dragonair

#380

Level 55

Dragonite

Dragonite

#381

Ultra Moon

LocationMethodLevelChanceConditions

Poni Gauntlet

Bubbling Spots10-6610%

-

Poni Gauntlet

Fishing with a Super Rod10-611%

-

Poni Meadow

Bubbling Spots10-6210%

-

Poni Meadow

Fishing with a Super Rod10-571%

-

Ultra Sun

LocationMethodLevelChanceConditions

Poni Gauntlet

Bubbling Spots10-6610%

-

Poni Gauntlet

Fishing with a Super Rod10-611%

-

Poni Meadow

Bubbling Spots10-6210%

-

Poni Meadow

Fishing with a Super Rod10-571%

-

Munchlax

Dragonair

Dratini normal sprite

Normal

Shiny Dratini sprite

Shiny

Dratini

Dragon Pokémon

#379
Dragon

Height

1.8 m

Weight

3.3 kg

Base XP

60

Abilities

Shed SkinMarvel Scale

HP

41

Attack

64

Defense

45

Sp. Atk

50

Sp. Def

50

Speed

50

Total

300

Type Chart

Weaknesses

Takes 2× from

IceDragon

Resistances

Takes 0.5× from

FireWaterElectricGrass
Dragon ScaleDragon Scale
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartWrapNormalPhysical159020

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

5Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

11TwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

15Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

21SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

31Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

35Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

41Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

45SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

51Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

55OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

61Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

Class
Description
Aqua JetWaterPhysical4010020

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Extreme SpeedNormalPhysical801005

The user charges the target at blinding speed. This move always goes first.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM98WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Shed Skin

Ability Slot 1

The Pokémon may heal its own status conditions by shedding its skin.

Has a 33% chance of curing any major status ailment after each turn.

Marvel Scale

Hidden Ability

The Pokémon’s marvelous scales boost the Defense stat if it has a status condition.

Increases Defense to 1.5× with a major status ailment.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.