Dratini
#147 in the Let's Go Kanto Pokédex • Dragon Pokémon
Dratini
#147 in the Let's Go Kanto Pokédex • Dragon Pokémon
Stats
Min
Max
HP
41
192
286
Attack
64
119
249
Defense
45
85
207
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
50
94
218
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Let’s Go Kanto #147 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 45 |
| Base Exp. | 60 |
| Gender | 50% male 50% female |
Lore

Let's Go, Pikachu!
Long thought to be a myth, this Pokémon’s existence was only recently confirmed by a fisherman who caught one.

Let's Go, Eevee!
Long thought to be a myth, this Pokémon’s existence was only recently confirmed by a fisherman who caught one.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Dratini #147 | Level 30 | ![]() Dragonair #148 |
![]() Dragonair #148 | Level 55 | ![]() Dragonite #149 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 10 Road 10 | Surfing in the overworld | 18-23 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 10 Road 10 | Surfing in the overworld | 18-23 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Wrap | ![]() | Physical | 15 | 90 | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| 7 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 14 | Dragon Rage | ![]() | Special | - | 100 | 10 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| 21 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 28 | Dragon Tail | ![]() | Physical | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. |
| 35 | Slam | ![]() | Physical | 80 | 75 | 20 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| 42 | Outrage | ![]() | Physical | 120 | 100 | 10 | The Pokémon rampages and attacks for two to three turns. It then becomes confused. |
| 49 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM06 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM16 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM17 | Dragon Tail | ![]() | Physical | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. |
| TM19 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TM25 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM34 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| TM36 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM37 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM38 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM39 | Outrage | ![]() | Physical | 120 | 100 | 10 | The Pokémon rampages and attacks for two to three turns. It then becomes confused. |
| TM46 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM47 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM51 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM55 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |










































Physical
Status
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