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Wishiwashi

#155 in the Sword and Shield Pokédex • Small Fry Pokémon

Sword

Individually, they’re incredibly weak. It’s by gathering up into schools that they’re able to confront opponents.

Shield

When it senses danger, its eyes tear up. The sparkle of its tears signals other Wishiwashi to gather.

Pokédexes

Galar #155Isle of Armor #110

Egg Group

Water 2

Steps to Hatch

3,840

Effort Values Yielded

1 HP

Gender Ratio

50% male / 50% female

Capture Rate

60

Base Experience

61
Wishiwashi

Wishiwashi

#155

No evolutions

Lycanroc Dusk

Wishiwashi School

Wishiwashi normal sprite

Normal

Shiny Wishiwashi sprite

Shiny

Wishiwashi

Small Fry Pokémon

#155
Water

Height

0.2 m

Weight

0.3 kg

Base XP

61

Abilities

Schooling

HP

45

Attack

20

Defense

20

Sp. Atk

25

Sp. Def

25

Speed

40

Total

175

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

4Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

8Beat UpDarkPhysical-10010

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

12BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

16Tearful LookNormalStatus--20

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

20DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

24SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

28UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

32Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

36Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

40EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

44Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

48Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Class
Description
MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM35HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

TM36WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

TM37Beat UpDarkPhysical-10010

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM45DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

TM53Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

TM55BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR16WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR45Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TR84ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TR98LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Class
Description
Flip TurnWaterPhysical6010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Scale ShotDragonPhysical259020

The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat.

Schooling

Ability Slot 1

When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.

Wishiwashi becomes Schooling Form when its HP is 25% or higher.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Wishiwashi

Wishiwashi

#155 in the Sword and Shield Pokédex • Small Fry Pokémon

Sword

Individually, they’re incredibly weak. It’s by gathering up into schools that they’re able to confront opponents.

Shield

When it senses danger, its eyes tear up. The sparkle of its tears signals other Wishiwashi to gather.

Pokédexes

Galar #155Isle of Armor #110

Egg Group

Water 2

Steps to Hatch

3,840

Effort Values Yielded

1 HP

Gender Ratio

50% male / 50% female

Capture Rate

60

Base Experience

61
Wishiwashi

Wishiwashi

#155

No evolutions

Lycanroc Dusk

Wishiwashi School

Wishiwashi normal sprite

Normal

Shiny Wishiwashi sprite

Shiny

Wishiwashi

Small Fry Pokémon

#155
Water

Height

0.2 m

Weight

0.3 kg

Base XP

61

Abilities

Schooling

HP

45

Attack

20

Defense

20

Sp. Atk

25

Sp. Def

25

Speed

40

Total

175

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

4Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

8Beat UpDarkPhysical-10010

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

12BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

16Tearful LookNormalStatus--20

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

20DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

24SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

28UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

32Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

36Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

40EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

44Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

48Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Class
Description
MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM35HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

TM36WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

TM37Beat UpDarkPhysical-10010

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM45DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

TM53Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

TM55BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR16WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR45Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TR84ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TR98LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Class
Description
Flip TurnWaterPhysical6010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Scale ShotDragonPhysical259020

The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat.

Schooling

Ability Slot 1

When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.

Wishiwashi becomes Schooling Form when its HP is 25% or higher.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.