Honeycalm Island Wild Pokémon | Random in Grass | 43-48 | 30% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle |
Honeycalm Island Wild Pokémon | Random in Grass | 60 | 30% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60 |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 16% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Normal Weather |
Honeycalm Island Wild Pokémon | Overworld | 60 | 16% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 16% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Overcast |
Honeycalm Island Wild Pokémon | Overworld | 60 | 16% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 16% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Raining |
Honeycalm Island Wild Pokémon | Overworld | 60 | 16% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 16% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Thunderstorm |
Honeycalm Island Wild Pokémon | Overworld | 60 | 16% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 16% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Intense Sun |
Honeycalm Island Wild Pokémon | Overworld | 60 | 16% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 16% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Fog |
Honeycalm Island Wild Pokémon | Overworld | 60 | 16% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Fog |
Fields of Honor Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 25-30 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Insular Sea Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 25-30 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Soothing Wetlands Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 25-30 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Training Lowlands Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 25-30 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 35-40 | 30% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Insular Sea Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 35-40 | 30% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Soothing Wetlands Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 35-40 | 30% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Training Lowlands Max Raid Battles — pool 111 (common beam) | Max Raid Battle | 35-40 | 30% | The Isle of Armor Expansion Pass required, Permanent pool 111, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |