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Zygarde 10

Zygarde 10

#205 in the Sun & Moon Pokédex • Order Pokémon

Zygarde 10

#205 in the Sun & Moon Pokédex • Order Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

54

218

312

Attack

100

184

328

Defense

71

132

265

Sp. Atk

61

114

243

Sp. Def

85

157

295

Speed

115

211

361

Total

486

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Zygarde 50

Zygarde Complete

Zygarde 10 normal sprite

Normal

Shiny Zygarde 10 sprite

Shiny

Zygarde 10

Order Pokémon

#205
DragonGround

Height

1.2 m (3'11")

Weight

33.5 kg (73.9 lbs)

Abilities

Aura Break

It's Super Effective

Damage multipliers Zygarde 10 takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ice

Dragon

Fairy

Resists

Electric

Fire

0.5×

Poison

0.5×

Rock

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Alola #205
EV yield
3 HP
Catch rate
3
Base Exp.
243

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sun box art

Sun

This is Zygarde’s form when it has gathered 50% of its cells. It wipes out all those who oppose it, showing not a shred of mercy.

Pokémon Moon box art

Moon

It’s thought to be monitoring the ecosystem. There are rumors that even greater power lies hidden within it.

Evolution

Evolution requirements shown in a compact table or chain view.
Zygarde

Zygarde

#205

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Route 16

Alola Route 16 Main

Receive as a gift50100%

-

Route 16

Alola Route 16 Main

Receive as a gift30100%

-

Sun
LocationMethodLevelChanceConditions

Route 16

Alola Route 16 Main

Receive as a gift50100%

-

Route 16

Alola Route 16 Main

Receive as a gift30100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartGlareNormalStatus-10030

The user intimidates the target with the pattern on its belly to cause paralysis.

StartDragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

StartBulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

5SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

10DigGroundPhysical8010010

The user burrows, then attacks on the next turn.

18BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

26Land’s WrathGroundPhysical9010010

The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.

35SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

44HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

51CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

55EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

59CamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

63Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

72CoilPoisonStatus--20

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

80OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Traits

Ability options available to this Pokémon in this game.

Aura Break

Ability Slot 1

The effects of “Aura” Abilities are reversed to lower the power of affected moves.

Makes Dark Aura and Fairy Aura weaken moves of their respective types.

#205

Zygarde 50

#205

Zygarde Complete

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