Raids
Lv. 20
954 -
1013 CP
Raids (WB)
Lv. 25
1192 -
1267 CP
Eggs
Lv. 20
954 -
1013 CP
Research
Lv. 15
715 -
760 CP
Max CP
Lv. 50
2005 CP
View all Wormadam Sandy 100% IV (hundo) Combat Power values by encounter type.
A hundo Wormadam Sandy caught from a raid battle will have a CP of 1013 or 1267 when weather boosted in Rainy or Sunny / Clear weather. A hundo Wormadam Sandy caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 760. A hundo Wormadam Sandy when fully powered up to Level 50 will have a maximum CP of 2005.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515760
1013
1267
2005
97.8%
141515755
1007
1259
1992
97.8%
151415758
1011
1263
2000
97.8%
151514758
1010
1263
1999
95.6%
131515750
1000
1250
1979
95.6%
141415753
1004
1255
1987
95.6%
141514753
1004
1255
1986
95.6%
151315756
1008
1260
1995
95.6%
151414756
1008
1260
1994
95.6%
151513755
1007
1259
1993
93.3%
121515745
994
1242
1966
93.3%
131415748
998
1247
1974
93.3%
131514748
997
1247
1974
93.3%
141315751
1001
1252
1982
93.3%
141414751
1001
1252
1981
93.3%
141513751
1001
1251
1980
93.3%
151215754
1005
1257
1990
93.3%
151314754
1005
1256
1989
93.3%
151413753
1005
1256
1988
93.3%
151512753
1004
1255
1987
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1682
2029
131
143
50
1662
2005
130
142
49
1643
1981
129
142
48
1623
1958
128
141
47
1604
1934
127
140
46
1584
1911
127
139
45
1565
1887
126
138
44
1546
1864
125
137
43
1527
1841
124
136
42
1508
1819
124
136
41
1489
1796
123
135
40
1470
1773
122
134
39
1449
1748
121
133
38
1428
1723
120
132
37
1407
1697
119
131
36
1386
1672
118
130
35
1365
1647
118
129
34
1344
1621
117
128
33
1323
1596
116
127
32
1302
1571
115
126
31
1281
1545
114
125
30
1260
1520
113
124
29
1218
1469
111
122
28
1176
1419
109
120
27
1134
1368
107
118
26
1092
1317
105
115
25
1050
1267
103
113
24
1008
1216
101
111
23
966
1165
99
108
22
924
1115
97
106
21
882
1064
94
104
20
840
1013
92
101
19
798
963
90
98
18
756
912
87
96
17
714
861
85
93
16
672
811
82
90
15
630
760
80
87
14
588
709
77
84
13
546
659
74
81
12
504
608
71
78
11
462
557
68
75
10
420
507
65
71
9
376
453
61
67
8
331
399
58
63
7
287
346
54
59
6
242
292
49
54
5
198
239
44
49
4
154
185
39
43
3
109
132
33
36
2
65
78
25
28
1
20
25
14
15
Best PvP IVs (Rank 1)
Great League
0/15/15
1500 CP · Lv 35.5
Ultra League
15/15/15
2005 CP · Lv 50
Little Cup
0/12/15
500 CP · Lv 11
Master League
15/15/15
2005 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Wormadam Sandy before you spend any Stardust.







Burmy










