Raids
Lv. 20
975 -
1037 CP
Raids (WB)
Lv. 25
1219 -
1297 CP
Eggs
Lv. 20
975 -
1037 CP
Research
Lv. 15
731 -
778 CP
Max CP
Lv. 50
2052 CP
View all Mothim 100% IV (hundo) Combat Power values by encounter type.
A hundo Mothim caught from a raid battle will have a CP of 1037 or 1297 when weather boosted in Rainy or Windy weather. A hundo Mothim caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 778. A hundo Mothim when fully powered up to Level 50 will have a maximum CP of 2052.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515778
1037
1297
2052
97.8%
141515774
1032
1290
2042
97.8%
151415774
1032
1291
2043
97.8%
151514776
1034
1293
2047
95.6%
131515770
1027
1284
2032
95.6%
141415770
1027
1284
2033
95.6%
141514772
1029
1287
2037
95.6%
151315771
1028
1285
2034
95.6%
151414772
1030
1287
2038
95.6%
151513774
1032
1290
2041
93.3%
121515766
1022
1277
2022
93.3%
131415767
1022
1278
2023
93.3%
131514768
1024
1280
2026
93.3%
141315767
1023
1279
2024
93.3%
141414768
1025
1281
2028
93.3%
141513770
1026
1283
2031
93.3%
151215767
1023
1279
2025
93.3%
151314769
1025
1282
2029
93.3%
151413770
1027
1284
2032
93.3%
151512772
1029
1286
2036
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1716
2077
145
158
50
1695
2052
144
157
49
1675
2028
143
156
48
1655
2004
142
155
47
1635
1980
141
154
46
1616
1956
141
153
45
1596
1932
140
152
44
1577
1908
139
151
43
1557
1885
138
150
42
1538
1862
137
149
41
1519
1838
136
148
40
1500
1815
135
147
39
1478
1789
134
146
38
1457
1763
133
145
37
1435
1738
132
144
36
1414
1712
131
143
35
1393
1686
130
142
34
1371
1660
129
141
33
1350
1634
128
140
32
1328
1608
127
139
31
1307
1582
126
137
30
1285
1556
125
136
29
1243
1504
123
134
28
1200
1452
121
132
27
1157
1400
119
129
26
1114
1348
117
127
25
1071
1297
114
124
24
1028
1245
112
122
23
985
1193
110
119
22
942
1141
107
117
21
900
1089
105
114
20
857
1037
102
111
19
814
985
100
108
18
771
933
97
105
17
728
881
94
102
16
685
830
91
99
15
642
778
88
96
14
600
726
85
93
13
557
674
82
90
12
514
622
79
86
11
471
570
76
82
10
428
518
72
79
9
383
464
68
74
8
338
409
64
70
7
292
354
60
65
6
247
299
55
60
5
202
244
49
54
4
157
190
43
47
3
111
135
37
40
2
66
80
28
31
1
21
25
16
17
Best PvP IVs (Rank 1)
Great League
0/15/15
1499 CP · Lv 32.5
Ultra League
15/15/15
2052 CP · Lv 50
Little Cup
0/14/14
500 CP · Lv 10.5
Master League
15/15/15
2052 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mothim before you spend any Stardust.







Wormadam










