Team GO Rocket
Lv. 8
674 -
705 CP
Team GO Rocket (WB)
Lv. 13
1110 -
1162 CP
Shadow Raids
Lv. 20
1646 -
1787 CP
Shadow Raids (WB)
Lv. 25
2058 -
2234 CP
Max CP
Lv. 50
3537 CP
View all Shadow Tyrantrum 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Tyrantrum caught from a raid battle will have a CP of 1787 or 2234 when weather boosted in Partly Cloudy or Windy weather. A hundo Shadow Tyrantrum caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1340. A hundo Shadow Tyrantrum when fully powered up to Level 50 will have a maximum CP of 3537.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151340
1787
2234
3537
97.8%
1415151335
1780
2225
3522
97.8%
1514151337
1783
2229
3528
97.8%
1515141337
1783
2229
3528
95.6%
1315151329
1772
2216
3507
95.6%
1414151332
1776
2220
3513
95.6%
1415141332
1776
2220
3514
95.6%
1513151334
1779
2223
3519
95.6%
1514141334
1779
2224
3520
95.6%
1515131334
1779
2224
3520
93.3%
1215151324
1765
2207
3493
93.3%
1314151326
1768
2210
3499
93.3%
1315141326
1768
2211
3499
93.3%
1413151328
1771
2214
3505
93.3%
1414141328
1771
2214
3505
93.3%
1415131329
1771
2214
3505
93.3%
1512151331
1774
2218
3511
93.3%
1513141331
1774
2218
3511
93.3%
1514131331
1774
2218
3511
93.3%
1515121331
1774
2218
3511
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3114
3579
163
175
50
3077
3537
162
174
49
3040
3495
161
173
48
3004
3453
160
172
47
2968
3411
159
171
46
2932
3370
158
170
45
2897
3329
157
169
44
2861
3289
156
168
43
2826
3248
155
167
42
2791
3208
154
166
41
2756
3168
153
165
40
2722
3128
152
164
39
2683
3084
151
163
38
2644
3039
150
162
37
2605
2994
149
160
36
2566
2949
148
159
35
2527
2905
146
158
34
2488
2860
145
157
33
2450
2815
144
155
32
2411
2771
143
154
31
2372
2726
142
153
30
2333
2681
141
152
29
2255
2592
138
149
28
2177
2503
136
147
27
2100
2413
133
144
26
2022
2324
131
141
25
1944
2234
128
138
24
1866
2145
126
136
23
1788
2056
123
133
22
1711
1966
120
130
21
1633
1877
118
127
20
1555
1787
115
124
19
1477
1698
112
121
18
1399
1609
109
117
17
1322
1519
106
114
16
1244
1430
103
111
15
1166
1340
99
107
14
1088
1251
96
103
13
1011
1162
92
100
12
933
1072
89
96
11
855
983
85
92
10
777
894
81
87
9
695
799
77
83
8
613
705
72
78
7
531
610
67
72
6
449
516
61
66
5
367
422
56
60
4
285
327
49
53
3
202
233
41
44
2
120
138
32
34
1
38
44
18
19
Best PvP IVs (Rank 1)
Great League
0/15/12
1498 CP · Lv 18
Ultra League
0/12/15
2497 CP · Lv 30
Little Cup
8/15/14
500 CP · Lv 6
Master League
15/15/15
3537 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Tyrantrum before you spend any Stardust.







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