| TM002 | Dragon Claw The user attacks by slicing targets with huge, sharp claws. | Dragon |  | 80 | - | - |
| TM005 | Roar The user lets out a mighty roar, which startles targets and drives them back a good distance. | Normal |  | - | - | - |
| TM010 | Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | Fighting |  | 75 | - | - |
| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM014 | Fire Fang The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | Fire |  | 65 | - | - |
| TM015 | Ice Fang The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen. | Ice |  | 65 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM020 | Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | Fairy |  | 90 | - | - |
| TM021 | Thunder Fang The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | Electric |  | 65 | - | - |
| TM025 | Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Dark |  | 80 | - | - |
| TM028 | Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | Ground |  | 80 | - | - |
| TM033 | Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | Normal |  | 85 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM037 | Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | Rock |  | - | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM052 | Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | Ground |  | 90 | - | - |
| TM054 | Draco Meteor The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. | Dragon |  | 130 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM058 | Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | Steel |  | 80 | - | - |
| TM059 | Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | Psychic |  | 80 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM069 | Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Ground |  | 100 | - | - |
| TM071 | Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | Normal |  | 90 | - | - |
| TM075 | Dragon Pulse The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | Dragon |  | 85 | - | - |
| TM078 | Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Ground |  | 60 | - | - |
| TM080 | Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | Steel |  | - | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM087 | Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | Steel |  | 100 | - | - |
| TM090 | Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | Dark |  | 80 | - | - |
| TM093 | Outrage The user attacks in a furious rampage, then becomes confused. | Dragon |  | 120 | - | - |
| TM107 | Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | Fighting |  | 120 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM120 | Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | Rock |  | 60 | - | - |
| TM123 | Poison Fang The user attacks by biting targets with toxic fangs. This may also leave targets badly poisoned. | Poison |  | 50 | - | - |
| TM124 | Psychic Fangs The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect. | Psychic |  | 85 | - | - |
| TM143 | Scale Shot The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time. | Dragon |  | 15 | - | - |
| TM156 | Meteor Beam The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out. | Rock |  | 120 | - | - |