Raids
Lv. 20
1041 -
1103 CP
Raids (WB)
Lv. 25
1302 -
1379 CP
Eggs
Lv. 20
1041 -
1103 CP
Research
Lv. 15
781 -
827 CP
Max CP
Lv. 50
2183 CP
View all Pincurchin 100% IV (hundo) Combat Power values by encounter type.
A hundo Pincurchin caught from a raid battle will have a CP of 1103 or 1379 when weather boosted in Rainy weather. A hundo Pincurchin caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 827. A hundo Pincurchin when fully powered up to Level 50 will have a maximum CP of 2183.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515827
1103
1379
2183
97.8%
141515823
1098
1372
2172
97.8%
151415825
1100
1375
2177
97.8%
151514825
1100
1375
2176
95.6%
131515819
1092
1365
2161
95.6%
141415821
1094
1368
2166
95.6%
141514820
1094
1368
2165
95.6%
151315823
1097
1372
2171
95.6%
151414822
1097
1371
2170
95.6%
151513822
1096
1370
2169
93.3%
121515814
1086
1358
2149
93.3%
131415816
1089
1361
2154
93.3%
131514816
1088
1360
2153
93.3%
141315818
1091
1364
2160
93.3%
141414818
1091
1364
2159
93.3%
141513818
1090
1363
2157
93.3%
151215820
1094
1368
2165
93.3%
151314820
1093
1367
2164
93.3%
151413820
1093
1366
2163
93.3%
151512819
1092
1365
2161
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1847
2210
113
125
50
1825
2183
112
125
49
1803
2158
111
124
48
1782
2132
111
123
47
1760
2106
110
122
46
1739
2081
109
122
45
1718
2055
109
121
44
1697
2030
108
120
43
1676
2005
107
119
42
1655
1981
107
119
41
1635
1956
106
118
40
1614
1931
105
117
39
1591
1904
105
116
38
1568
1876
104
116
37
1545
1849
103
115
36
1522
1821
102
114
35
1499
1793
102
113
34
1476
1766
101
112
33
1453
1738
100
111
32
1430
1711
99
110
31
1407
1683
98
109
30
1384
1655
98
109
29
1337
1600
96
107
28
1291
1545
94
105
27
1245
1490
93
103
26
1199
1435
91
101
25
1153
1379
89
99
24
1107
1324
87
97
23
1061
1269
85
95
22
1014
1214
83
93
21
968
1159
82
91
20
922
1103
80
89
19
876
1048
78
86
18
830
993
75
84
17
784
938
73
82
16
738
883
71
79
15
692
827
69
77
14
645
772
66
74
13
599
717
64
71
12
553
662
62
68
11
507
607
59
66
10
461
552
56
62
9
412
493
53
59
8
363
435
50
55
7
315
377
46
52
6
266
318
43
47
5
217
260
38
43
4
169
202
34
38
3
120
143
28
32
2
71
85
22
24
1
22
27
12
14
Best PvP IVs (Rank 1)
Great League
0/15/15
1500 CP · Lv 29.5
Ultra League
15/15/15
2183 CP · Lv 50
Little Cup
0/14/11
500 CP · Lv 10
Master League
15/15/15
2183 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Pincurchin before you spend any Stardust.







Falinks









