Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 0/0/0, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Pancham 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Pancham caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 335, or Level 13 and have a CP of 553 when weather boosted. A hundo Shadow Pancham caught from a Shadow Raid will be Level 20 and have a CP of 850, or Level 25 and have a CP of 1063 when weather boosted. A hundo Shadow Pancham when fully powered up to Level 50 will have a maximum CP of 1683.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Lookup
Search all IV spreads across every legal power-up level.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
IVs (A/D/S)
100.0%
ML #1151515850
1063
1683
97.8%
141515845
1057
1672
97.8%
151415847
1059
1676
97.8%
151514848
1060
1678
95.6%
131515840
1050
1662
95.6%
141415842
1052
1666
95.6%
141514843
1054
1668
95.6%
151315843
1054
1669
95.6%
151414845
1056
1671
95.6%
151513846
1057
1674
93.3%
121515834
1043
1651
93.3%
131415836
1046
1655
93.3%
131514837
1047
1657
93.3%
141315838
1048
1659
93.3%
141414839
1049
1661
93.3%
141513840
1051
1663
93.3%
151215840
1050
1662
93.3%
151314841
1052
1665
93.3%
151413842
1053
1667
93.3%
151512843
1054
1669
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
By level
51
1384
1703
141
153
50
1368
1683
140
152
49
1352
1663
139
152
48
1336
1643
138
151
47
1320
1623
137
150
46
1304
1604
136
149
45
1288
1584
136
148
44
1272
1565
135
147
43
1256
1546
134
146
42
1241
1527
133
145
41
1225
1507
132
144
40
1210
1489
131
143
39
1193
1467
131
142
38
1176
1446
130
141
37
1158
1425
129
140
36
1141
1404
128
139
35
1124
1382
127
138
34
1106
1361
126
137
33
1089
1340
125
136
32
1072
1318
124
135
31
1055
1297
123
134
30
1037
1276
122
133
29
1003
1233
120
130
28
968
1191
118
128
27
933
1148
115
126
26
899
1106
113
123
25
864
1063
111
121
24
830
1021
109
119
23
795
978
106
116
22
760
935
104
114
21
726
893
102
111
20
691
850
99
108
19
657
808
97
105
18
622
765
94
103
17
588
723
91
100
16
553
680
89
97
15
518
638
86
94
14
484
595
83
90
13
449
553
80
87
12
415
510
77
84
11
380
468
73
80
10
345
425
70
76
9
309
380
66
72
8
272
335
62
68
7
236
290
58
63
6
199
245
53
58
5
163
200
48
52
4
126
155
42
46
3
90
110
36
39
2
53
66
27
30
1
17
21
15
17
Best PvP IVs (Rank 1)

Little League
0/15/14
499 CP · Lv 13

Great League
1/15/15
1499 CP · Lv 48

Ultra League
15/15/15
1683 CP · Lv 50

Master League
15/15/15
1683 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Pancham before you spend any Stardust.
























