Raids
Lv. 20
1330 -
1400 CP
Raids (WB)
Lv. 25
1662 -
1750 CP
Eggs
Lv. 20
1330 -
1400 CP
Research
Lv. 15
997 -
1050 CP
Max CP
Lv. 50
2770 CP
View all Oranguru 100% IV (hundo) Combat Power values by encounter type.
A hundo Oranguru caught from a raid battle will have a CP of 1400 or 1750 when weather boosted in Partly Cloudy or Windy weather. A hundo Oranguru caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1050. A hundo Oranguru when fully powered up to Level 50 will have a maximum CP of 2770.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151050
1400
1750
2770
97.8%
1415151044
1392
1740
2754
97.8%
1514151047
1396
1745
2763
97.8%
1515141047
1396
1746
2763
95.6%
1315151038
1384
1731
2739
95.6%
1414151041
1389
1736
2748
95.6%
1415141042
1389
1736
2748
95.6%
1513151045
1393
1741
2756
95.6%
1514141045
1393
1741
2757
95.6%
1515131045
1393
1742
2757
93.3%
1215151032
1377
1721
2724
93.3%
1314151036
1381
1726
2733
93.3%
1315141036
1381
1727
2733
93.3%
1413151039
1385
1732
2741
93.3%
1414141039
1385
1732
2742
93.3%
1415131039
1386
1732
2742
93.3%
1512151042
1389
1737
2749
93.3%
1513141042
1390
1737
2750
93.3%
1514131042
1390
1738
2750
93.3%
1515121043
1390
1738
2751
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2393
2803
174
187
50
2364
2770
173
186
49
2336
2737
172
185
48
2308
2704
171
184
47
2281
2671
170
183
46
2253
2639
169
182
45
2226
2607
168
180
44
2199
2575
167
179
43
2172
2544
166
178
42
2145
2512
165
177
41
2118
2481
164
176
40
2091
2450
163
175
39
2061
2415
162
174
38
2032
2380
161
172
37
2002
2345
160
171
36
1972
2310
158
170
35
1942
2275
157
169
34
1912
2240
156
167
33
1882
2205
155
166
32
1852
2170
153
165
31
1822
2135
152
163
30
1793
2100
151
162
29
1733
2030
148
159
28
1673
1960
146
156
27
1613
1890
143
154
26
1553
1820
141
151
25
1494
1750
138
148
24
1434
1680
135
145
23
1374
1610
132
142
22
1314
1540
129
139
21
1255
1470
126
135
20
1195
1400
123
132
19
1135
1330
120
129
18
1075
1260
117
125
17
1016
1190
114
122
16
956
1120
110
118
15
896
1050
107
114
14
836
980
103
110
13
777
910
99
106
12
717
840
95
102
11
657
770
91
98
10
597
700
87
93
9
534
626
82
88
8
471
552
77
83
7
408
478
72
77
6
345
404
66
71
5
282
330
60
64
4
219
256
52
56
3
155
182
44
47
2
92
108
34
36
1
29
34
19
20
Best PvP IVs (Rank 1)
Great League
0/13/14
1499 CP · Lv 23.5
Ultra League
0/13/15
2500 CP · Lv 49
Little Cup
0/15/9
500 CP · Lv 8
Master League
15/15/15
2770 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Oranguru before you spend any Stardust.







Comfey










