Raids
Lv. 20
229 -
263 CP
Raids (WB)
Lv. 25
287 -
329 CP
Eggs
Lv. 20
229 -
263 CP
Research
Lv. 15
172 -
197 CP
Max CP
Lv. 50
521 CP
View all Marill 100% IV (hundo) Combat Power values by encounter type.
A hundo Marill caught from a raid battle will have a CP of 263 or 329 when weather boosted in Rainy or Overcast (Cloudy) weather. A hundo Marill caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 197. A hundo Marill when fully powered up to Level 50 will have a maximum CP of 521.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515197
263
329
521
97.8%
141515194
258
323
511
97.8%
151415196
262
328
519
97.8%
151514197
263
328
520
95.6%
131515190
253
317
501
95.6%
141415193
257
321
509
95.6%
141514193
257
322
510
95.6%
151315195
261
326
516
95.6%
151414196
261
327
517
95.6%
151513196
262
327
519
93.3%
121515186
248
310
491
93.3%
131415189
252
315
499
93.3%
LC #1131514189
252
316
500
93.3%
141315192
256
320
507
93.3%
141414192
256
320
508
93.3%
141513192
257
321
509
93.3%
151215195
260
325
514
93.3%
151314195
260
325
515
93.3%
151413195
261
326
516
93.3%
151512196
261
327
517
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
334
528
145
158
50
330
521
144
157
49
326
515
143
156
48
322
509
142
155
47
318
503
141
154
46
314
497
141
153
45
311
491
140
152
44
307
485
139
151
43
303
479
138
150
42
299
473
137
149
41
295
467
136
148
40
292
461
135
147
39
288
454
134
146
38
283
448
133
145
37
279
441
132
144
36
275
435
131
143
35
271
428
130
142
34
267
422
129
141
33
263
415
128
140
32
258
408
127
139
31
254
402
126
137
30
250
395
125
136
29
242
382
123
134
28
233
369
121
132
27
225
356
119
129
26
217
342
117
127
25
208
329
114
124
24
200
316
112
122
23
192
303
110
119
22
183
290
107
117
21
175
276
105
114
20
167
263
102
111
19
158
250
100
108
18
150
237
97
105
17
141
224
94
102
16
133
211
91
99
15
125
197
88
96
14
116
184
85
93
13
108
171
82
90
12
100
158
79
86
11
91
145
76
82
10
83
131
72
79
9
74
117
68
74
8
65
104
64
70
7
57
90
60
65
6
48
76
55
60
5
39
62
49
54
4
30
48
43
47
3
21
34
37
40
2
12
20
28
31
1
10
10
16
17
Best PvP IVs (Rank 1)
Great League
15/15/15
521 CP · Lv 50
Ultra League
15/15/15
521 CP · Lv 50
Little Cup
13/15/14
500 CP · Lv 50
Master League
15/15/15
521 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Marill before you spend any Stardust.







Bellossom










