Raids
Lv. 20
849 -
907 CP
Raids (WB)
Lv. 25
1061 -
1134 CP
Eggs
Lv. 20
849 -
907 CP
Research
Lv. 15
637 -
680 CP
Max CP
Lv. 50
1795 CP
View all Azumarill 100% IV (hundo) Combat Power values by encounter type.
A hundo Azumarill caught from a raid battle will have a CP of 907 or 1134 when weather boosted in Rainy or Overcast (Cloudy) weather. A hundo Azumarill caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 680. A hundo Azumarill when fully powered up to Level 50 will have a maximum CP of 1795.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515680
907
1134
1795
97.8%
141515675
900
1125
1781
97.8%
151415678
904
1130
1789
97.8%
151514679
905
1131
1791
95.6%
131515669
893
1116
1767
95.6%
141415673
897
1122
1775
95.6%
141514673
898
1123
1777
95.6%
151315676
901
1127
1784
95.6%
151414677
902
1128
1786
95.6%
151513677
903
1129
1787
93.3%
121515664
885
1107
1752
93.3%
131415667
890
1113
1761
93.3%
131514668
891
1114
1763
93.3%
141315671
894
1118
1770
93.3%
141414671
895
1119
1772
93.3%
141513672
896
1120
1773
93.3%
151215674
899
1124
1779
93.3%
151314675
900
1125
1780
93.3%
151413675
900
1126
1782
93.3%
151512676
901
1127
1784
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1479
1816
190
202
50
1462
1795
189
201
49
1445
1773
187
200
48
1427
1752
186
199
47
1410
1731
185
198
46
1393
1710
184
196
45
1376
1690
183
195
44
1359
1669
182
194
43
1343
1648
181
193
42
1326
1628
180
192
41
1310
1608
178
190
40
1293
1588
177
189
39
1275
1565
176
188
38
1256
1542
175
186
37
1238
1519
173
185
36
1219
1497
172
184
35
1201
1474
171
182
34
1182
1451
170
181
33
1164
1429
168
179
32
1145
1406
167
178
31
1127
1383
165
177
30
1108
1361
164
175
29
1071
1315
161
172
28
1034
1270
159
169
27
997
1225
156
166
26
961
1179
153
163
25
924
1134
150
160
24
887
1088
147
157
23
850
1043
144
153
22
813
998
140
150
21
776
952
137
146
20
739
907
134
143
19
702
862
131
139
18
665
816
127
136
17
628
771
123
132
16
591
725
120
128
15
554
680
116
124
14
517
635
112
119
13
480
589
108
115
12
443
544
104
111
11
406
499
99
106
10
369
453
95
101
9
330
405
89
95
8
291
357
84
90
7
252
310
78
83
6
213
262
72
77
5
174
214
65
69
4
135
166
57
61
3
96
118
48
51
2
57
70
37
39
1
18
22
21
22
Best PvP IVs (Rank 1)
Great League
0/15/15
1499 CP · Lv 45.5
Ultra League
15/15/15
1795 CP · Lv 50
Little Cup
0/15/15
500 CP · Lv 12.5
Master League
15/15/15
1795 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Azumarill before you spend any Stardust.







Marill










