Raids
Lv. 20
1348 -
1420 CP
Raids (WB)
Lv. 25
1686 -
1775 CP
Eggs
Lv. 20
1348 -
1420 CP
Research
Lv. 15
1011 -
1065 CP
Max CP
Lv. 50
2810 CP
View all Magneton 100% IV (hundo) Combat Power values by encounter type.
A hundo Magneton caught from a raid battle will have a CP of 1420 or 1775 when weather boosted in Rainy or Snow weather. A hundo Magneton caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1065. A hundo Magneton when fully powered up to Level 50 will have a maximum CP of 2810.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151065
1420
1775
2810
97.8%
1415151061
1414
1768
2798
97.8%
1514151062
1416
1770
2802
97.8%
1515141061
1415
1769
2801
95.6%
1315151056
1408
1760
2786
95.6%
1414151058
1410
1763
2791
95.6%
1415141057
1409
1762
2789
95.6%
1513151059
1412
1766
2795
95.6%
1514141059
1411
1765
2793
95.6%
1515131058
1411
1764
2791
93.3%
1215151052
1402
1753
2775
93.3%
1314151053
1404
1756
2779
93.3%
1315141053
1403
1754
2777
93.3%
1413151055
1406
1758
2783
93.3%
1414141054
1406
1757
2781
93.3%
1415131054
1405
1756
2780
93.3%
1512151056
1408
1761
2787
93.3%
1513141056
1408
1760
2785
93.3%
1514131055
1407
1759
2784
93.3%
1515121054
1406
1758
2782
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2424
2843
115
128
50
2395
2810
115
127
49
2367
2777
114
126
48
2339
2743
113
126
47
2311
2711
113
125
46
2283
2678
112
124
45
2255
2645
111
123
44
2227
2613
111
123
43
2200
2581
110
122
42
2173
2549
109
121
41
2146
2517
108
120
40
2119
2485
108
120
39
2089
2450
107
119
38
2058
2414
106
118
37
2028
2379
105
117
36
1998
2343
105
116
35
1967
2308
104
115
34
1937
2272
103
114
33
1907
2237
102
113
32
1877
2201
101
113
31
1846
2166
101
112
30
1816
2130
100
111
29
1756
2059
98
109
28
1695
1988
96
107
27
1634
1917
95
105
26
1574
1846
93
103
25
1513
1775
91
101
24
1453
1704
89
99
23
1392
1633
87
97
22
1332
1562
85
95
21
1271
1491
83
93
20
1210
1420
81
90
19
1150
1349
79
88
18
1089
1278
77
86
17
1029
1207
75
83
16
968
1136
73
81
15
908
1065
70
78
14
847
994
68
75
13
787
923
65
73
12
726
852
63
70
11
666
781
60
67
10
605
710
57
64
9
541
635
54
60
8
477
560
51
57
7
413
485
47
53
6
349
410
43
48
5
285
335
39
44
4
221
260
35
38
3
157
185
29
32
2
93
110
22
25
1
29
35
12
14
Best PvP IVs (Rank 1)
Great League
0/15/15
1497 CP · Lv 22.5
Ultra League
0/15/15
2494 CP · Lv 45.5
Little Cup
5/15/15
500 CP · Lv 7.5
Master League
15/15/15
2810 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Magneton before you spend any Stardust.







Magnemite










