Raids
Lv. 20
2106 -
2195 CP
Raids (WB)
Lv. 25
2633 -
2744 CP
Eggs
Lv. 20
2106 -
2195 CP
Research
Lv. 15
1579 -
1647 CP
Max CP
Lv. 50
4344 CP
View all Mega Houndoom 100% IV (hundo) Combat Power values by encounter type.
A hundo Mega Houndoom caught from a raid battle will have a CP of 2195 or 2744 when weather boosted in Fog or Sunny / Clear weather. A hundo Mega Houndoom caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1647. A hundo Mega Houndoom when fully powered up to Level 50 will have a maximum CP of 4344.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151647
2195
2744
4344
97.8%
1415151641
2188
2735
4330
97.8%
1514151643
2190
2738
4334
97.8%
1515141642
2190
2737
4333
95.6%
1315151636
2181
2726
4315
95.6%
1414151637
2183
2729
4319
95.6%
1415141637
2183
2728
4319
95.6%
1513151639
2185
2731
4323
95.6%
1514141638
2185
2731
4323
95.6%
1515131638
2184
2730
4322
93.3%
1215151630
2174
2717
4301
93.3%
1314151632
2176
2720
4305
93.3%
1315141632
2175
2719
4304
93.3%
1413151633
2178
2722
4309
93.3%
1414141633
2177
2722
4308
93.3%
1415131633
2177
2721
4308
93.3%
1512151635
2180
2725
4313
93.3%
1513141635
2179
2724
4312
93.3%
1514131634
2179
2724
4311
93.3%
1515121634
2178
2723
4311
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3869
4396
152
165
50
3823
4344
152
164
49
3778
4292
151
163
48
3733
4241
150
162
47
3688
4190
149
161
46
3644
4140
148
160
45
3599
4089
147
159
44
3555
4039
146
158
43
3511
3990
145
157
42
3468
3940
144
156
41
3425
3891
143
155
40
3382
3842
143
154
39
3334
3788
142
153
38
3285
3733
140
152
37
3237
3678
139
151
36
3189
3623
138
150
35
3140
3568
137
149
34
3092
3513
136
148
33
3044
3458
135
146
32
2995
3403
134
145
31
2947
3349
133
144
30
2899
3294
132
143
29
2802
3184
130
141
28
2706
3074
127
138
27
2609
2964
125
136
26
2512
2854
123
133
25
2416
2744
120
130
24
2319
2635
118
128
23
2222
2525
115
125
22
2126
2415
113
122
21
2029
2305
110
119
20
1932
2195
108
117
19
1836
2086
105
114
18
1739
1976
102
111
17
1642
1866
99
107
16
1546
1756
96
104
15
1449
1647
93
101
14
1353
1537
90
97
13
1256
1427
87
94
12
1159
1317
83
90
11
1063
1208
80
86
10
966
1098
76
82
9
864
982
72
78
8
762
866
67
73
7
660
750
63
68
6
558
634
58
62
5
456
518
52
56
4
354
402
46
50
3
252
286
39
42
2
149
170
30
32
1
47
54
17
18
Best PvP IVs (Rank 1)
Great League
0/12/14
1498 CP · Lv 14.5
Ultra League
0/14/15
2499 CP · Lv 24
Little Cup
7/15/12
500 CP · Lv 5
Master League
15/15/15
4344 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mega Houndoom before you spend any Stardust.







Houndour










