Raids
Lv. 20
2119 -
2207 CP
Raids (WB)
Lv. 25
2649 -
2759 CP
Research
Lv. 15
1589 -
1655 CP
Max CP
Lv. 50
4367 CP
View all Ho-Oh 100% IV (hundo) Combat Power values by encounter type.
A hundo Ho-Oh caught from a raid battle will have a CP of 2207 or 2759 when weather boosted in Sunny / Clear or Windy weather. A hundo Ho-Oh caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1655. A hundo Ho-Oh when fully powered up to Level 50 will have a maximum CP of 4367.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151655
2207
2759
4367
97.8%
1415151649
2198
2748
4350
97.8%
1514151652
2203
2754
4359
97.8%
1515141652
2202
2753
4358
95.6%
1315151642
2190
2738
4333
95.6%
1414151646
2194
2743
4342
95.6%
1415141645
2194
2742
4341
95.6%
1513151649
2199
2749
4350
95.6%
1514141649
2198
2748
4349
95.6%
1515131648
2197
2747
4348
93.3%
1215151636
2181
2727
4316
93.3%
1314151639
2186
2732
4325
93.3%
1315141639
2185
2732
4324
93.3%
1413151643
2190
2738
4333
93.3%
1414141642
2189
2737
4332
93.3%
1415131642
2189
2736
4331
93.3%
1512151646
2194
2743
4342
93.3%
1513141645
2194
2743
4341
93.3%
1514131645
2193
2742
4340
93.3%
1515121645
2193
2741
4339
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3902
4420
180
193
50
3856
4367
179
192
49
3810
4316
178
191
48
3765
4264
177
190
47
3719
4213
176
188
46
3674
4162
175
187
45
3630
4111
174
186
44
3585
4061
173
185
43
3541
4011
172
184
42
3497
3961
171
183
41
3454
3912
170
182
40
3411
3863
169
180
39
3362
3808
167
179
38
3313
3753
166
178
37
3264
3698
165
177
36
3216
3642
164
175
35
3167
3587
162
174
34
3118
3532
161
173
33
3070
3477
160
171
32
3021
3422
159
170
31
2972
3366
157
168
30
2923
3311
156
167
29
2826
3201
153
164
28
2728
3090
151
161
27
2631
2980
148
158
26
2533
2870
145
155
25
2436
2759
142
152
24
2339
2649
140
149
23
2241
2538
137
146
22
2144
2428
134
143
21
2046
2318
131
140
20
1949
2207
127
136
19
1851
2097
124
133
18
1754
1986
121
129
17
1656
1876
117
126
16
1559
1766
114
122
15
1461
1655
110
118
14
1364
1545
106
114
13
1267
1435
103
110
12
1169
1324
99
105
11
1072
1214
94
101
10
974
1104
90
96
9
871
987
85
91
8
768
870
80
85
7
666
754
74
79
6
563
637
68
73
5
460
521
62
66
4
357
404
54
58
3
254
287
46
49
2
151
171
35
38
1
48
54
20
21
Best PvP IVs (Rank 1)
Great League
0/13/15
1500 CP · Lv 14.5
Ultra League
1/15/14
2497 CP · Lv 24
Little Cup
6/14/14
500 CP · Lv 5
Master League
15/15/15
4367 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Ho-Oh before you spend any Stardust.







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