Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Gloom 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Gloom caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 378, or Level 13 and have a CP of 624 when weather boosted. A hundo Shadow Gloom caught from a Shadow Raid will be Level 20 and have a CP of 960, or Level 25 and have a CP of 1200 when weather boosted. A hundo Shadow Gloom when fully powered up to Level 50 will have a maximum CP of 1900.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515960
1200
1900
97.8%
141515954
1193
1889
97.8%
151415957
1196
1894
97.8%
151514957
1197
1895
95.6%
131515949
1186
1877
95.6%
141415951
1189
1883
95.6%
141514952
1190
1883
95.6%
151315954
1192
1887
95.6%
151414954
1193
1888
95.6%
151513954
1193
1889
93.3%
121515943
1179
1866
93.3%
131415946
1182
1871
93.3%
131514946
1183
1872
93.3%
141315948
1185
1876
93.3%
141414948
1186
1877
93.3%
141513949
1186
1878
93.3%
151215951
1188
1881
93.3%
151314951
1189
1882
93.3%
151413951
1189
1883
93.3%
151512952
1190
1883
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1587
1923
131
143
50
1568
1900
130
142
49
1549
1878
129
142
48
1531
1855
128
141
47
1513
1833
127
140
46
1494
1811
127
139
45
1476
1789
126
138
44
1458
1767
125
137
43
1440
1745
124
136
42
1422
1723
124
136
41
1405
1702
123
135
40
1387
1681
122
134
39
1367
1657
121
133
38
1347
1633
120
132
37
1327
1609
119
131
36
1308
1585
118
130
35
1288
1561
118
129
34
1268
1537
117
128
33
1248
1513
116
127
32
1228
1489
115
126
31
1209
1465
114
125
30
1189
1441
113
124
29
1149
1393
111
122
28
1110
1344
109
120
27
1070
1296
107
118
26
1030
1248
105
115
25
991
1200
103
113
24
951
1152
101
111
23
911
1104
99
108
22
872
1056
97
106
21
832
1008
94
104
20
792
960
92
101
19
753
912
90
98
18
713
864
87
96
17
673
816
85
93
16
634
768
82
90
15
594
720
80
87
14
555
672
77
84
13
515
624
74
81
12
475
576
71
78
11
436
528
68
75
10
396
480
65
71
9
354
429
61
67
8
312
378
58
63
7
270
328
54
59
6
229
277
49
54
5
187
226
44
49
4
145
176
39
43
3
103
125
33
36
2
61
74
25
28
1
19
23
14
15
Best PvP IVs (Rank 1)
Great League
0/12/14
1500 CP · Lv 39.5
Ultra League
15/15/15
1900 CP · Lv 50
Little Cup
0/15/13
500 CP · Lv 11.5
Master League
15/15/15
1900 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Gloom before you spend any Stardust.








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