Raids
Lv. 20
1391 -
1462 CP
Raids (WB)
Lv. 25
1739 -
1828 CP
Eggs
Lv. 20
1391 -
1462 CP
Research
Lv. 15
1043 -
1097 CP
Max CP
Lv. 50
2893 CP
View all Vileplume 100% IV (hundo) Combat Power values by encounter type.
A hundo Vileplume caught from a raid battle will have a CP of 1462 or 1828 when weather boosted in Sunny / Clear or Overcast (Cloudy) weather. A hundo Vileplume caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1097. A hundo Vileplume when fully powered up to Level 50 will have a maximum CP of 2893.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151097
1462
1828
2893
97.8%
1415151092
1455
1820
2880
97.8%
1514151094
1458
1823
2885
97.8%
1515141094
1458
1823
2886
95.6%
1315151087
1449
1811
2867
95.6%
1414151089
1451
1815
2872
95.6%
1415141089
1452
1815
2873
95.6%
1513151091
1454
1818
2878
95.6%
1514141091
1454
1818
2878
95.6%
1515131091
1455
1819
2879
93.3%
1215151081
1442
1803
2853
93.3%
1314151084
1445
1806
2859
93.3%
1315141084
1445
1807
2859
93.3%
1413151086
1447
1810
2864
93.3%
1414141086
1448
1810
2865
93.3%
1415131086
1448
1810
2865
93.3%
1512151088
1450
1813
2870
93.3%
1513141088
1450
1813
2870
93.3%
1514131088
1451
1814
2871
93.3%
1515121088
1451
1814
2871
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2509
2928
152
165
50
2479
2893
152
164
49
2450
2859
151
163
48
2421
2825
150
162
47
2392
2791
149
161
46
2363
2757
148
160
45
2334
2724
147
159
44
2305
2691
146
158
43
2277
2657
145
157
42
2249
2624
144
156
41
2221
2592
143
155
40
2193
2559
143
154
39
2162
2523
142
153
38
2130
2486
140
152
37
2099
2450
139
151
36
2068
2413
138
150
35
2036
2377
137
149
34
2005
2340
136
148
33
1974
2303
135
146
32
1942
2267
134
145
31
1911
2230
133
144
30
1880
2194
132
143
29
1817
2121
130
141
28
1754
2047
127
138
27
1692
1974
125
136
26
1629
1901
123
133
25
1566
1828
120
130
24
1504
1755
118
128
23
1441
1682
115
125
22
1378
1609
113
122
21
1316
1535
110
119
20
1253
1462
108
117
19
1190
1389
105
114
18
1128
1316
102
111
17
1065
1243
99
107
16
1002
1170
96
104
15
940
1097
93
101
14
877
1024
90
97
13
814
950
87
94
12
752
877
83
90
11
689
804
80
86
10
626
731
76
82
9
560
654
72
78
8
494
577
67
73
7
428
499
63
68
6
362
422
58
62
5
295
345
52
56
4
229
268
46
50
3
163
190
39
42
2
97
113
30
32
1
31
36
17
18
Best PvP IVs (Rank 1)
Great League
0/15/15
1497 CP · Lv 22
Ultra League
0/15/14
2498 CP · Lv 44
Little Cup
0/14/15
499 CP · Lv 7.5
Master League
15/15/15
2893 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Vileplume before you spend any Stardust.







Gloom










