Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Duskull 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Duskull caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 159, or Level 13 and have a CP of 262 when weather boosted. A hundo Shadow Duskull caught from a Shadow Raid will be Level 20 and have a CP of 403, or Level 25 and have a CP of 504 when weather boosted. A hundo Shadow Duskull when fully powered up to Level 50 will have a maximum CP of 798.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Lookup
Search all IV spreads across every legal power-up level.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515403
504
798
97.8%
141515398
498
789
97.8%
151415402
503
796
97.8%
151514401
501
794
95.6%
131515394
492
779
95.6%
141415397
497
786
95.6%
141514396
496
785
95.6%
151315401
501
793
95.6%
151414400
500
792
95.6%
151513399
499
790
93.3%
121515389
486
770
93.3%
131415392
491
777
93.3%
131514392
490
775
93.3%
141315396
495
784
93.3%
141414395
494
782
93.3%
141513394
493
781
93.3%
151215400
500
791
93.3%
151314399
499
789
93.3%
151413398
498
788
93.3%
151512397
496
786
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
By level
51
586
808
71
84
50
580
798
71
84
49
573
789
71
83
48
566
779
70
83
47
559
770
70
82
46
552
760
69
82
45
546
751
69
81
44
539
742
68
81
43
532
733
68
80
42
526
724
68
80
41
519
715
67
79
40
513
706
67
79
39
505
696
66
78
38
498
686
66
77
37
491
676
65
77
36
483
665
65
76
35
476
655
64
76
34
469
645
64
75
33
461
635
63
74
32
454
625
63
74
31
447
615
62
73
30
439
605
62
73
29
425
585
61
71
28
410
565
60
70
27
395
544
59
69
26
381
524
57
68
25
366
504
56
66
24
351
484
55
65
23
337
464
54
64
22
322
443
53
62
21
307
423
52
61
20
293
403
50
59
19
278
383
49
58
18
263
363
48
56
17
249
343
46
55
16
234
322
45
53
15
219
302
43
51
14
205
282
42
49
13
190
262
40
48
12
175
242
39
46
11
161
222
37
44
10
146
201
35
42
9
131
180
33
39
8
115
159
31
37
7
100
137
29
34
6
84
116
27
32
5
69
95
24
29
4
53
73
21
25
3
38
52
18
21
2
22
31
14
16
1
10
10
10
10
Best PvP IVs (Rank 1)
Little Cup
0/15/15
498 CP · Lv 30

Great League
15/15/15
798 CP · Lv 50

Ultra League
15/15/15
798 CP · Lv 50

Master League
15/15/15
798 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Duskull before you spend any Stardust.




















