Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Banette 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Banette caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 518, or Level 13 and have a CP of 854 when weather boosted. A hundo Shadow Banette caught from a Shadow Raid will be Level 20 and have a CP of 1313, or Level 25 and have a CP of 1642 when weather boosted. A hundo Shadow Banette when fully powered up to Level 50 will have a maximum CP of 2599.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151313
1642
2599
97.8%
1415151308
1635
2587
97.8%
1514151308
1636
2589
97.8%
1515141309
1637
2591
95.6%
1315151302
1628
2576
95.6%
1414151303
1629
2578
95.6%
1415141304
1630
2580
95.6%
1513151304
1630
2580
95.6%
1514141305
1631
2582
95.6%
1515131306
1632
2584
93.3%
1215151296
1621
2565
93.3%
1314151297
1622
2567
93.3%
1315141298
1623
2569
93.3%
1413151298
1623
2569
93.3%
1414141299
1624
2571
93.3%
1415131300
1625
2573
93.3%
1512151299
1624
2571
93.3%
1513141300
1625
2573
93.3%
1514131301
1627
2575
93.3%
1515121302
1628
2576
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
2225
2630
136
149
50
2199
2599
136
148
49
2173
2568
135
147
48
2147
2537
134
146
47
2121
2507
133
146
46
2095
2476
132
145
45
2070
2446
132
144
44
2044
2416
131
143
43
2019
2387
130
142
42
1994
2357
129
141
41
1969
2328
128
140
40
1945
2298
128
139
39
1917
2266
127
138
38
1889
2233
126
137
37
1861
2200
125
136
36
1834
2167
124
135
35
1806
2134
123
134
34
1778
2102
122
133
33
1750
2069
121
132
32
1723
2036
120
131
31
1695
2003
119
130
30
1667
1970
118
129
29
1611
1904
116
127
28
1556
1839
114
125
27
1500
1773
112
122
26
1445
1707
110
120
25
1389
1642
108
118
24
1333
1576
106
115
23
1278
1510
103
113
22
1222
1445
101
110
21
1167
1379
99
108
20
1111
1313
96
105
19
1055
1247
94
103
18
1000
1182
91
100
17
944
1116
89
97
16
889
1051
86
94
15
833
985
83
91
14
778
919
80
88
13
722
854
78
85
12
667
788
74
81
11
611
722
71
78
10
555
657
68
74
9
497
587
64
70
8
438
518
60
66
7
379
448
56
61
6
321
379
52
56
5
262
310
47
51
4
203
240
41
45
3
144
171
34
38
2
86
101
26
29
1
27
32
15
16
Best PvP IVs (Rank 1)
Great League
0/14/15
1500 CP · Lv 24.5
Ultra League
6/15/15
2498 CP · Lv 50
Little Cup
0/9/11
500 CP · Lv 8.5
Master League
15/15/15
2599 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Banette before you spend any Stardust.










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