Raids
Lv. 20
2260 -
2353 CP
Raids (WB)
Lv. 25
2826 -
2941 CP
Eggs
Lv. 20
2260 -
2353 CP
Research
Lv. 15
1695 -
1765 CP
Max CP
Lv. 50
4655 CP
View all Mega Aerodactyl 100% IV (hundo) Combat Power values by encounter type.
A hundo Mega Aerodactyl caught from a raid battle will have a CP of 2353 or 2941 when weather boosted in Partly Cloudy or Windy weather. A hundo Mega Aerodactyl caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1765. A hundo Mega Aerodactyl when fully powered up to Level 50 will have a maximum CP of 4655.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151765
2353
2941
4655
97.8%
1415151759
2345
2931
4640
97.8%
1514151761
2347
2934
4645
97.8%
1515141760
2347
2934
4644
95.6%
1315151753
2337
2922
4625
95.6%
1414151755
2340
2925
4630
95.6%
1415141754
2339
2924
4629
95.6%
1513151757
2342
2928
4634
95.6%
1514141756
2342
2927
4633
95.6%
1515131756
2341
2927
4632
93.3%
1215151747
2330
2912
4610
93.3%
1314151749
2332
2915
4614
93.3%
1315141749
2332
2915
4613
93.3%
1413151751
2334
2918
4619
93.3%
1414141751
2334
2918
4618
93.3%
1415131750
2333
2917
4617
93.3%
1512151753
2337
2921
4624
93.3%
1513141752
2336
2921
4623
93.3%
1514131752
2336
2920
4622
93.3%
1515121752
2335
2919
4621
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
4167
4711
160
173
50
4118
4655
159
172
49
4069
4600
158
171
48
4021
4545
157
170
47
3972
4490
156
169
46
3924
4436
155
168
45
3877
4382
154
167
44
3829
4329
153
166
43
3782
4275
153
165
42
3735
4222
152
164
41
3689
4170
151
163
40
3642
4118
150
162
39
3590
4059
149
160
38
3538
4000
147
159
37
3486
3941
146
158
36
3434
3882
145
157
35
3382
3824
144
156
34
3330
3765
143
154
33
3278
3706
142
153
32
3226
3647
141
152
31
3174
3588
140
151
30
3122
3529
139
149
29
3018
3412
136
147
28
2914
3294
134
144
27
2810
3176
131
142
26
2706
3059
129
139
25
2602
2941
126
136
24
2498
2823
124
134
23
2393
2706
121
131
22
2289
2588
119
128
21
2185
2470
116
125
20
2081
2353
113
122
19
1977
2235
110
119
18
1873
2117
107
116
17
1769
2000
104
112
16
1665
1882
101
109
15
1561
1765
98
106
14
1457
1647
94
102
13
1353
1529
91
98
12
1249
1412
87
94
11
1145
1294
84
90
10
1041
1176
80
86
9
931
1052
75
81
8
821
928
71
76
7
711
804
66
71
6
601
679
61
65
5
491
555
55
59
4
381
431
48
52
3
271
306
40
44
2
161
182
31
34
1
51
58
17
19
Best PvP IVs (Rank 1)
Great League
0/13/14
1500 CP · Lv 13.5
Ultra League
0/13/14
2500 CP · Lv 22.5
Little Cup
0/8/0
500 CP · Lv 5
Master League
15/15/15
4655 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mega Aerodactyl before you spend any Stardust.







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