National Dex / Zarude

Zarude

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#0893 in the National Pokédex • Rogue Monkey Pokémon

Zarude sprite

Normal

Shiny Zarude sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Rogue Monkey Pokémon

Abilities

Height

1.8 m (5'11")

Weight

70 kg (154.3 lbs)

National Pokédex

#0893

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

105

320

414

Attack

120

220

372

Defense

105

193

339

Sp. Atk

70

130

262

Sp. Def

95

175

317

Speed

105

193

339

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Zarude, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
Zarude

Zarude

#0893

No evolutions

Other forms of Zarude in the National Pokédex, with their types and base stats.

Zarude sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Zarude in Pokémon GO
Shiny Zarude in Pokémon GO

Main Series

Scarlet & Violet

2022

Zarude in Pokémon Scarlet & Violet
Shiny Zarude in Pokémon Scarlet & Violet
Zarude Dada in Pokémon Scarlet & Violet
Shiny Zarude Dada in Pokémon Scarlet & Violet

Sword & Shield

2019

Zarude in Pokémon Sword & Shield
Shiny Zarude in Pokémon Sword & Shield
Zarude Dada in Pokémon Sword & Shield
Shiny Zarude Dada in Pokémon Sword & Shield

Pick a game to see what Zarude learns there.
Zarude in Scarlet and Violet

Moves Zarude learns by leveling up in Scarlet and Violet.
Class
StartScratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035
StartBind

A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.

Normal158520
6Leer

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Normal-10030
12Vine Whip

The target is struck with slender, whiplike vines to inflict damage.

Grass4510025
18Growth

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

Normal--20
24Fury Swipes

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

Normal188015
30Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
36Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
42Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
48U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
54Swagger

The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.

Normal-8515
60Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
66Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5
72Hammer Arm

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Fighting1009010
78Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
84Power Whip

The user violently whirls its vines, tentacles, or the like to lash the target.

Grass1208510
90Jungle Healing

The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.

Grass--10

Moves Zarude can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM012Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

Fighting-10020
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM018Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM020Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass5010020
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM027Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM030Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM033Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20
TM035Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

Ground559515
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM039Low Sweep

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Fighting6510020
TM043Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM056Bullet Seed

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

Grass2510030
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM060U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM064Bulk Up

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

Fighting--20
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM071Seed Bomb

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

Grass8010015
TM073Drain Punch

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

Fighting7510010
TM081Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
TM084Stomping Tantrum

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

Ground7510010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM087Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM088Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
TM094Dark Pulse

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

Dark8010015
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM108Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
TM111Giga Drain

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Grass7510010
TM117Hyper Voice

The user attacks by letting loose a horribly loud, resounding cry.

Normal9010010
TM119Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM122Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM137Grassy Terrain

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

Grass--10
TM140Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

Dark--20
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM159Leaf Storm

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

Grass130905
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM167Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Fighting1201005
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM172Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM181Knock Off

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

Dark6510020
TM190Solar Blade

The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.

Grass12510010
TM192Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Fighting15010020
TM194Grassy Glide

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

Grass5510020
TM199Lash Out

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

Dark751005
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM206Petal Blizzard

The user stirs up a violent petal blizzard and damages everything around it.

Grass9010015
TM221Throat Chop

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Dark8010015

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