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National Dex / Veluza

Veluza

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Veluza

#0976 in the National Pokédex • Jettison Pokémon

Veluza sprite

Normal

Shiny Veluza sprite

Shiny

Pokémon HOME art

Details

Category

Jettison Pokémon

Height

2.5 m (8'02")

Weight

90 kg (198.4 lbs)

National Pokédex

#0976

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

102

188

333

Defense

73

135

269

Sp. Atk

78

144

280

Sp. Def

65

121

251

Speed

70

130

262

Total

478

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Veluza, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
Veluza

Veluza

#0976

No evolutions

Veluza sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Veluza in Pokémon GO
Shiny Veluza in Pokémon GO

Main Series

Scarlet & Violet

2022

Veluza in Pokémon Scarlet & Violet
Shiny Veluza in Pokémon Scarlet & Violet

Moves Veluza learns in Scarlet and Violet.
Veluza in Scarlet and Violet

Moves Veluza learns by leveling up in Scarlet and Violet.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartAqua Jet

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

Water4010020
7Pluck

The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
11Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
15Focus Energy

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Normal--30
20Slash

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal7010020
25Aqua Cutter

The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.

Water7010020
30Fillet Away

The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.

Normal--10
35Night Slash

The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark7010015
40Psycho Cut

The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.

Psychic7010020
45Liquidation

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Water8510010
50Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
55Final Gambit

The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.

Fighting-1005
Moves Veluza can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM004Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM010Ice Fang

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice659515
TM011Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM022Chilling Water

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

Water5010020
TM034Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Ice559515
TM041Stored Power

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Psychic2010010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM052Snowscape

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

Ice--10
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM063Psychic Fangs

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

Psychic8510010
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM077Waterfall

The user charges at the target and may make it flinch.

Water8010015
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM106Drill Run

The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

Ground809510
TM108Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
TM110Liquidation

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Water8510010
TM120Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM123Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM135Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM138Psychic Terrain

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psychic--10
TM142Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
TM143Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM196Flip Turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Water6010020
TM200Scale Shot

The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

Dragon259020
TM202Pain Split

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Normal--20
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM205Endeavor

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

Normal-1005
TM218Expanding Force

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

Psychic8010010
Egg moves Veluza can learn in Scarlet and Violet.
Class
Recover

The user regenerates its cells, restoring its own HP by up to half its max HP.

Normal--5
Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010

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