| Start | Absorb The user attacks by draining the target’s nutrients. Some of the damage dealt to the target is absorbed by the user to restore their own HP. | Grass |  | 30 | 100 | 20 |
| 6 | Stun Spore The user scatters a cloud of numbing powder that paralyzes the target. | Grass |  | - | 80 | 20 |
| 11 | Poison Powder The user scatters a cloud of toxic powder that poisons the target. | Poison |  | - | 80 | 20 |
| 15 | Acid Spray The user spits fluid that works to melt the target. This may also lower the target’s defensive stats. | Poison |  | 40 | 100 | 20 |
| 18 | Double Hit The user adopts a hard-hitting stance to increase the damage dealt by its moves by 50 percent. | Normal |  | - | - | 10 |
| 25 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats. | Grass |  | 80 | 100 | 10 |
| 34 | Ancient Power The user attacks with a primeval power. This may also raise the user's offensive and defensive stats. | Rock |  | 60 | 100 | 15 |
| 43 | Sleep Powder The user scatters a cloud of sleep-inducing powder that makes the target drowsy. | Grass |  | - | 80 | 20 |
| 52 | Sludge Bomb Unsanitary sludge is hurled at the target to deal damage. This may also poison the target. | Poison |  | 80 | 100 | 10 |